JP Arenas
| Name: | JP Arenas |
|---|---|
| City: | White Plains |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
Two 20x15 grids
4 gates in each grid
Diamond in the middle for the passing pattern
Instructions
Player A will pass to player B who looks to turn with their first touch and penetrate the gate infront of them. Player B will the dribble to the back of the opposite line now turning into player A. Game will start on player B's movement.
Coaching Points
1st attacker (player A)
- Connection with player B to read when player B makes his movement to create space.
- Timing of pass
- Quality of pass
- Accuracy to play back foot and lead teammate forward.
- Quality of information. In first part, you want your teammate to penetrate so "TURN". In the progression at first you want the ball back so "BACK" and once playing the wall pass you want your teammate to penetrate the gate so "TURN".
2nd Attacker (Player B)
- Connection with player A. If player A is not ready to play, losing your mark and creating space would cause bad timing allowing the defender to then close you down as you receive.
- Head check for space and pressure as you lose your mark
- Positioning your body in order to turn and penetrate on your first touch
- Listening for teammates instructions
- Quality of first touch
- Choosing correct dribble to penetrate past the gate.
- Quality of information during the progression. When passing back if you want the ball back on a wall pass use "1,2"
Progressions
Player A will pass to player B, who will then look to combine with Player A on a wall pass around the set cone. Once receiving the wall pass player B will look to penetrate the gate infront of them.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
Half of the field
1 big goal
3 small counter goals
Instructions
3v2 going towards to big goal
Game will start when there are 3 attackers infront of each counter goal. 1st attacker will choose to penetrate or keep posession in order to score on the big goal. Defenders will look to gain posession and score on any of three smaller counter goals. Once the attackers are done they will join the back of the line for any position they did not just play.
Coaching Points
1st attacker
- Penetrate vs Posession
- Isolating defenders and creating 2v1's, 3v1's with our runs
- Quality of techniques
- Quality of information
2nd attacker
- Movement to create space, or create 2v1's, 3v1's with our runs
- Choosing the correct decision, penetrate or possess.
Progressions
Even numbers. 3v3

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
Half the field
1 big goal
3 small counter goals
6 (2-3) (5,4,7,11,10)
4 (1-2-1)(10, 7, 11, 9)
Instructions
6v4
6 Players defending the big goal will look to score on the 3 small counter goals
4 Players defending the counter goals will look to score on the big goal
Ball goes out play will start with either the coach or the goalie depending on who's ball it is.
Coaching Points
- Penetrate vs possession
- Looking to penetrate first
- Using our runs to create space or 2v1, 3v1 situations
- Quality of techniques
- Quality of information

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
Half of the field
2 big goals
Instructions
5v5 game
1-2-1
10,7,11, 9
Coaching Points
- creating space and gaps
- penetrate vs posession
- quality of techniques
Progressions
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Activator (10 mins)
Organization
30x20 grid
Instructions
2 teams each using 1 ball. Players will look to pass to their teammates, after passing looking to make a run around one of the tall cones in order to check into space and receive the ball once again. Once coach says shoot, the team must look for the player going around the cone, pass them the ball in order for them to score on any of the 4 smaller goals. First team to score gains the point.
Coaching Points
- Quality of pass. V shape, planting foot aiming at target, follow through for correct pace on ball.
- Head checking for space and pressure
- Quality of first touch. V shape, player making contact with the ball instead of allowing ball to hit them, taking the ball into the desired space setting up the next action.
- Quality of information from passing player. ("Turn", "back" , "Play X player")
Progressions
Add defenders trying to steal the ball and score into either counter goal.