Tiago DosSantos
Name: | Tiago DosSantos |
---|---|
City: | Union |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Instructions:
Fish Are Friends Not Food!
Unfortunately, Brucey the Shark (Coach/Parent Coach/Volunteer) is very hungry!
He has come across a little school of fish that are carrying his favorite food! Soccer balls!
Brucey the Shark can only eat soccer balls by stomping his foot on top of you ball.
If the players soccer ball is eaten, they continue as a shark.
Last fish standing wins!
Coaching Points/Questions:
- Where are the 'Sharks'?
- Where is the space?
- Where are the natural boundaries?
- What size touch?
Regressions/Progressions:
R - lose ball, extra life
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Instructions:
- Marble Kings (defenders) start with their marble (ball) in their hands
- .Marble Kings then have to run around and hit another players marble with theirs, balls must stay in hands, they cannot be torn.
- When a ball is hit, the two players then change roles-
- The game lasts for 45-90 seconds
Coaching Points:
- Protect your marble by getting your body between it and the Marble King
- Keep looking around for the Marble Kings so you can run the other way
- Dribble at speed, keeping the ball close
- Head up and observe situation
- Avoid collisions by looking around and observing positions of other players
- When resuming with a positive touch, use laces to push ball away with toe down
Progression(s):
- Add more time
- Add more Marble Kings
- Players are frozen when their ball is hit, they must stand with the ball above their head and their legs spread apart. Non-frozen players must pass the ball through a frozen player's legs and receive it on the other side without getting hit to unfreeze their teammate. When all the players have been frozen or an alotted amount of time as passed, players switch being it.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 30
Place extra cones, pinnies, agility rings etc onto the field in the middle
Instructions:
- Bubbles, Nemo's friend, love his bubbles!
- Right now your players are going to help Bubbles collect as many bubbles as he can and bring them back to their own little fishbowls,
- Players will be to dribbling into the middle of the field and select ONE bubble (cones, pinnies, agility rings, etc.) and bring it back to your fishtank!
- Only one player can leave the house at a time and once the returning player high-fives their partner can the other player leave to grab treasure.
- The Team with the most bubbles in their home WINS!
Coaching Points:
- Keep the ball ('fins' close)
- Where are the most candies on the field that are closest to your house?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 30
Two Teams Set Up As Four Goals Game
One Team On One Side - One Team On Opposite
4 Lines (One By Each Net)
Instructions:
- Coach will play one ball out to 4 players.
- Players can score in any goal they like other than their own. (Each Team Has Two Goals)
- If Players Pass To Score 2 PT Goal
- Game plays to X PTS
Coaching Points:
- Where is space (when I have ball)?
- When Defenders close me down can I pass to teammate?
Progressions:
R- move goals closer together
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Partner Tag (10 mins)
Organization:
1. 40x30 area set up as shown.
2. Every player with a partner.
- One player is #1 and the other is #2
Instructions:
- Players are given #1 or #2, player #1 starts as the 'leader'
- Player 1 is trying to dribble away from player #2
- Player #2 is trying to chase Player #1 and TAG their partner
- If Partner gets tagged, they just reverse rolls.
Coaching Points/Questions:
- This game is about FIELD awareness. Especially with young ones who have tunnel vision for just their ball or their partner. Encourage them to know where their partner is and where others are. For the player that is the 'leader' and is being chased encourage them to dribble away and find their own space.
- When you have space you have room for BIG touches.
- BIG touches = going faster
Regressions/Progressions:
- Place Speed Bumps (Cones): If a player hits a speed bump they have to do 5 toe taps/inside ball squishes/triangle touch/etc.