Andrew Ziemer
Name: | Andrew Ziemer |
---|---|
City: | Pleasanton |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
triangle set up with cones, cones about 15yds apart, 6 or 7 players (works ideally with 7)
Instructions:
Player from first cone passes to player from second cone after they open up away from the cone (next players in line wait on the inside of the cone nearest to the center of the triangle),
Player from second cone takes 1st touch around their cone (and other player at the cone), then plays pass to player at third cone,
follow your pass and join the line at the next cone
continuous rotation
Coaching Points:
head up to observe position of teammate to pass to
movement to check into space away from the cone
weight and accuracty of pass
direction of first touch
angle of support
Progressions:
allow second player at cone to apply light pressure to the receiving player
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Half field
6 players minimum
1 Ball; Extras off to the side
Instructions:
1. Ball starts with the attacking team's center-mid.
2. Ball is passed out the players in the flank.
3. Two defenders must try to prevent the attacking team from scoring. If defender regain possession they may counter and score a point by shooting the ball in either pugg goal. Defenders are restricted to the channel in the center of the field, until the outside player enters and passes it to another teammate.
4. Player who receives it on the outside will look to drive into the center of the field (/channel) and score on goal, if the opportunity is available.
5. If the player does not have an opportunity to go quickly to goal, due to pressure, he/she will look to utilize one of the moves we've worked on this week.
CP - What is the advantage / disadvantage of using the Inside-Outside verse Inside-Scissor? Is the player looking to cut into the field (center to the goal) or cut away and get enough space to shoot across the goal?
Coaching Points:
1. Vision - Player checking shoulders quickly before and after receiving the ball.
2. Players ability to recognize pressure (tight vs. loose)
3. Selection of foot and surface to receive the ball, based on pressure.
4. Player's ability to control and manipulate ball away from pressure, if they receive it on the wrong foot.
5. Execution of move.
6. Execution of next action - pass/shot.
Rotation:
1. Two defenders stay in through two cycles. To increase tempo, have defenders alternate every cycle for immediate pressure. Or allow defenders to enter field after x amount of time has elapsed between cycles > Encourages attacking team to quickly re-set.
2. Attacking group and defending group in for set time. After time has passed have groups switch roles.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
4 players per grid
No Balls
Area set up as shown
Dimensions vary on work to rest ratio desired.
Instructions:
Part 1
1. Player A is looking to get a point in one of the two corner gates without being tagged by the opposing player in the center of the area.
2. If the defender tags the attacker on the shoulder before he or she is able to score, the defender earns one point.
3. Target CP - (a) Approaching the defender straight on to allow the attacking player two options, to go left/right; (b) Change of Speed/Direction; (c) Use of the body to sell the move by exaggerating movements
Part 2
1. Same as before, however the defender is now restricted to the midline where he/she can only move side to side to tag the attacking player.
2. This will allow the attacker more time under less pressure to break down the move, and read the defender.
3. Instead of running through one of the two corner gates at the end, the attacker must cut back inside and give the target player a high five.
4. Target CP - (a) Player's mentality to get pass the defender as quick as possible. (b) Recognizing the defender's movement to close down the space between them and the attacker. (C) Recognizing the defenders body shape - hips facing forward vs. angled to the side, in which case players then identify their positioning as the moment to change direction and cut the opposite way.
Coaching Points:
Please see Instructions - Part 1 - # 3 and Instructions - Part 2 - # 4
Progressions:
(P1) - During the Part 2, have the players grab a pinny and tuck it into their shorts show that it is still exposed near their hips. Players will continue to play with the previous rules in place but now be more cognizant of where they placed their pinny and if it is exposed to the defender as they exit/execute their move. Then allow the defender to steal the pinny for a point instead of tagging the attacker on the shoulder. At the end of the activity ask the players what could the pinny represent. And if it is the ball are you showing it to the defender as you try to execute your move.
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up (15 mins)
Organization:
1. 12x6 yard area.
2. Four to five players per area.
3. One ball.
Instructions:
1. Four activities. Perfomed twice.
2. One minute per turn.
3.
A1. Takeover (right foot only)
A2. Takeover (left foot only)
B1. Give and go
B2. Give and go (one touch only)
C1. Two touch passing- Sprint (first touch must keep ball in your half)
C2. Two touch passing- Sprint (first touch must keep ball in your half and angled diagonally forward)
D1. One touch passing- Sprint
D2. One touch passing- Sprint
Coaching Points: