Football/Soccer Session (Academy Sessions): CJS/CD BU11/2013s: Session 10 Create & Convert (Start Time: 2024-01-31 17:30:00)

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Pro-Club: Heart of Midlothian FC

CJ Sandison

Profile Summary

CJ Sandison
Name: CJ Sandison
City: Edinburgh
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Learning determines our sessions - What is the focus?

  • Weekly session focus from JT identity is Create & Convert
  • For U11 this week will focus on sustaining the attack by having good awareness of teammates, opposition and space
  • With this awareness being able to create overloads and control the speed of play with a emphasis on when and how to increase the speed of play
  • Running with the ball, playing between the lines and passing with accuracy and speed are IPDP points for some of the players

What is the context of the group?

  • U11 group in fourth week of training following end of year break
  • We had a successful CAS match day at the weekend against Motherwell albeit as coaches felt that control of play through effective possession could have been batter
  • We are planning to use weekends game as a 'play to win' match, part in preparation for the upcoming Leeds tournament however also as an additional challenge

What are the players' needs?

  • Understanding of providing depth, width and penetration to give structure to the team

Coaching Actions - How will you facilitate the focus?

  • Session practice will incorporate scenarios that will help players focus on retaining ball to then disrupt opposition and increase the tempo of play

Players Expected

AMc (GK), MCan, JJ, BC, MG, MMc, CM, CT, HM, AI, NI, ACav, MCra, RC, OM, MD(T) - 14+1 (GKs from)

Unavailable - ACe


Football/Soccer Session Plan Drill (Colour): Warm Up With Ball Rhythms

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Football/Soccer Session Plan Drill (Colour): Warm Up With Ball Rhythms
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Warm Up With Ball Rhythms (10 mins)

Phase 1 (Raise): The main focus of this phase is to increase respiration, heart rate, and blood flow to the muscle tissue. All exercises in this phase of the warm up should be executed at low intensity over the length of (10-15m)

1. Jogging up and back x 2 (3 more reps if it is a cold day) 10 -12m

2. Skips with arm rolls 10 -12m

3. Skips across the body 10 -12m

4. Knees over the gates (outward to in) 10 -12m

5. Knees over the gates (inward to out) 10 -12m

6. Carioca on way to top cone then back (facing the same way) 10 -12m

7. Side shuffles to half-way then change 10 -12m 

8. Backwards Jog to 10 -12m 

9. Shin Kicks to top 10 -12m

10. High Skips knee across 10 -12m

11. High Skips 10 -12m

12. Zig Zag Cutting 10 -12m

Phase 3 (Potentiation): The main focus of this phase is to ‘prime’ the athletes for their session or match. This phase of the warm-up will now incorporate sports-specific movements that compare to the levels that players will face in training or the match. Building up intensity is a safe strategy to use (quick - quicker - quickest).

1. Quick feet then jog back x 1 (5-6m)

2. High Knees x 1 (5-6m)

3. Side Shuffles walk back then repeat on other side (5-6m)

4. Diagonal shuffles forward then same movement backwards run (Jockeying) (5-6m)

5. Lateral step over cone then run to middle to turn to backwards run to top (10-12m)

6. Lateral step over cone then run to top (10-12m)

Reaction Drills:

1. First 3 players stand on half turn and they all go when one decides to go to middle (10-12m) x 3 *first one of these can be 5-6m and the others can be a zig zag run and up to end (10-12m)

2. Repeat x 2 *last run can be further around 15-20m

Ball Rhythms

1) Inside taps (*10 each foot), 2) Sole taps (*10 each foot), 3) Roll, stop (*10 (5 each foot)), 4) Outside, inside cut (*10 (5 each foot)), 5) Ball juggle (*10 each foot)


Football/Soccer Session Plan Drill (Colour): 2 Zone Sustain the Attack Possession - 5v5+6

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Football/Soccer Session Plan Drill (Colour): 2 Zone Sustain the Attack Possession - 5v5+6
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2 Zone Sustain the Attack Possession - 5v5+6 (20 mins)

Description: 5v5+6 two zone game. Teams look to complete set number of passes in the working zone before switching to opposite zone where they then must look to score in either mini goal to convert the goal - they can take as little or as few passes to do this but must complete at least one pass in zone before scoring. Pressing team look to win it and switch it out to earn the right to keep. One player from possessing team can work in middle zone to link game by setting to play through, pressing team always keeps players out to make it a 4v4+4 in working zone.

Timings: 6 x 4 mins

Progression:

A = Set number of passes is now one and can switch at any time but must be 1st time

B = Player in middle zone can now turn and play if on to 

C = 1st time finish only (+ 1st time assist)

D = 2 touch, if they take 3, next person on 1. 


Football/Soccer Session Plan Drill (Colour): Game: Unopposed into 6v5+GK

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Football/Soccer Session Plan Drill (Colour): Game: Unopposed into 6v5+GK
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Game: Unopposed into 6v5+GK (20 mins)

Description: Oranges are on 1/2 touch to move the ball and retain unopposed in attacking zone, coach blows whistle at any point and they attack the defensive 3 who have just moved with the ball before. On whistle, two outside maroons recover to create a 6v5. Two maroons remain in middle zone as end players. If maroons win it they look to find one of them who must set back into zone before looking to score in end zone as teams transition. 

Progression: 

A = Extra maroon can recover upon certain condition (time, pass count etc?)

B = Teams flip if they manage to get out

C = Teams stay but 20 seconds come off attacking teams time each time defensive team score at other end. 


Football/Soccer Session Plan Drill (Colour): 7v6(+1) Game - 5-1 Game

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Football/Soccer Session Plan Drill (Colour): 7v6(+1) Game - 5-1 Game
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7v6(+1) Game - 5-1 Game (30 mins)

Description: 7v7 (1 gk for one team, 6+ playmaker for team attacking the big goal). 5 minutes on clock for attacking team, 20 seconds off for every goal the defensive team scores in mini goals. Ball always starts with coaches who fire balls in. Attacking set plays, none for defensive teams. 

Timings: 3 x 10 mins

Dimensions: Full Academy Synthetic 

Progressions: All players must be over 1/2 way and GK up past certain point for goal to account

Coaching Points - How does this meet the focus? Encourages players to move with the ball, and get up, allow for counter press to be better, and get in good habits.


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