Darren Kim
Name: | Darren Kim |
---|---|
City: | Jamesport |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
10x10 grid, player on each corner at the min. (you can have more the four players in this activity)
Instructions:
Pass the ball on the outside of the square.
After you pass the ball, move the opposite direction (as shown)
Coaching Points:
Pass the ball the back foot, receive the ball with the ball foot.
Open up , to face where you want to pass before you receive the ball.
First touch should be in the direction you want to pass the ball.
Biggest thing here is opening up to receive and pass.
Progressions:
You can add various different passing patterns, for instance: feet, feet, space or just simply passing to space, and having the player run onto the pass.
You can regress it as well, by having no movement after the pass and simply focus on the idea of opening up to receive with the back foot.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x20 (can vary depending on number of players and ability)
One team in the area, one team in a line just outside.
Instructions:
Coach plays in a ball and the team inside passes the ball around.
Every 15 sec. or so, a defender goes into the area.
A defender keeps coming in, until the ball goes out of play.
For every defender is in the area when the ball is played out, the team gets 10pts.
After the ball goes out of the play, the teams switch.
Coaching Points:
Keeping your shape.
Being aware of where your teammates and the defenders are.
Opening up to the field to see the entire space.
Positive first touch to open space, or where you want to go next with the ball.
Keeping your head up to see what's going on.
Moving off the ball to create space for yourself or your teammates.
Constant communication to help your team hold on to the ball.
PASS AND MOVE!
Progressions:
More or less time when a defender enters the area.
The size of the area.
Touch limits.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
The area above can be altered however you see fit, basically the point of the this set up is to encourage getting the ball forward as quickly as possible.
In order for you get passed the line of cones, the player must either be passed into the "scoring area" or their first touch must take them into the area. Once the player is in, only one defender from the opposing team can go into the area and defend them.
Majority of the game is played in between the cones.
Focus on a positive first touch to get up the field as quickly as possible. The two goals also encourages the player to switch the field instead of just going up one side or one way.
The field is wider than longer to encourage the ball going from side to side as well.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up
Organization:
10x10 square. All players with ball.
Instructions:
Progression of touches:
1) 50 touches, any foot and any part of the foot.
2) 50 touches, outside right than 50 touches outside left.
3) 50 touches, inside/out right / 50 touches inside/out left
4) Every player has 3 lives, you lose a life by (a) dribbling out of the area, (b) running into somebody or somebody runs into you, and (c) walking or stopping the ball for a long period of time.
You can vary this warm up any way you want, basically getting the players to get as many touches on the ball as possible, and in a close/tight area for control.
Coaching Points:
Small touches on the ball, close control, using the proper part of the foot to dribble with, dribbling with you head up, recognizing space and players around you.
Progressions:
Make the space smaller or larger depending on the ability level of your players.
Make the touch limit more or less.
Limit the parts of the foot to dribble with (only outside, inside, etc)
Lots of ways to adapt this simple warm up to fit your players ability level.