Football/Soccer Session (Beginner): 11.9.19 Match Day -1 Possession + Finishing

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Fabrice Gautrat

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Fabrice Gautrat
Name: Fabrice Gautrat
City: Chicago
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): 3v3+3 Game

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Football/Soccer Session Plan Drill (Colour): 3v3+3 Game
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3v3+3 Game (20 mins)

3v3+3 Game

Set-up: 15 x 15 Yard Grid + 4 goals on outside 20 yards away.

Competitive - Losing team does fitness (10 crunches)

Rules: 2 teams start on offense and one on defense. If the defending team wins it, the team that lost it goes into grid for a 6v3. Once the two teams complete 5 passes, they can go to goal.

Scoring: complete 5 passes then can score on small goals. But ball must be passed from inside grid


Football/Soccer Session Plan Drill (Colour): 1v1 + 2v1 To Goal

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Football/Soccer Session Plan Drill (Colour): 1v1 + 2v1 To Goal
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1v1 + 2v1 To Goal (20 mins)

1v1 + 2v1 To big Goal from Wide areas.

3 blocks of 3 minutes. (attackers go to goal 2x and defenders 1)

Set-up: 25 yards from goal

Defender passes it to attackers and attacker drives at front foot and shoots on goal. Once that play is finished, defending line passes ball to next attacker who goes to goal with attacker and defender already in play.

Scoring:

Attackers scores a point if they score on goal.

Defenders scores if they clear the ball and 2 pts if they win possession cleanly.

Coaching Points:

Attackers drive at front foot when in space. Second attacker bend run to far side to create separation.


Football/Soccer Session Plan Drill (Colour): 11v11

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Football/Soccer Session Plan Drill (Colour): 11v11
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11v11 (20 mins)

11v9 on 3/4 of field

Set-up. Ball starts with team of 9 and 11 look to win the ball ASAP. Once they win it they can attack the opposition goal.

5 Minute Games:

1) Game 1: 4-4-2 box vs. 4 - 3 - 3

2) Switch Roles of players same set-up

3) 4-4-2 Diamond vs. 4-3-2

4) Switch roles

Go over general defensive shape of the box / Diamond. responsibility of Forwards and Midfielders.

Restarts with coach and/or ball in goals.


Football/Soccer Session Plan Drill (Colour): Optional: Pattern Play: Strong Side

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Football/Soccer Session Plan Drill (Colour): Optional: Pattern Play: Strong Side
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Optional: Pattern Play: Strong Side (10 mins)

Pattern Play to Goal

2 blocks of 4 minutes. (2 min rest in between)

First to 6 Goals wins. Losing team has burpees or fitness.

Pattern A:

Dashed Line: Pattern play #1A

5>10>6>11>Shot

Blue Line: Pattern Play #1B

5> < 3 >10 > 6 > 3 > (Cross) > 11 & 10

Pattern B:

Right Side

4 > 6 (who opens up wide) > 2 > 10 >< 7 . 10 Dribbles inside while 7 makes bending run > 7. 7 crosses to #10 & 6 who gets forward.

Coaching Points:

Movement off the ball to lose your player (especially 6, 10 & 7/11)

Technical Execution

Pattern Play


Football/Soccer Session Plan Drill (Colour): Optional: Positional Play to Goal

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Football/Soccer Session Plan Drill (Colour): Optional: Positional Play to Goal
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Optional: Positional Play to Goal (20 mins)

Positional Play 8 v 5/6 + 3v2 to Big Goal= 18-20 Players

Set-up: 30 x 40 + 15 Yards

4 blocks of 2.5 minutes each

Objective: Numbered team can get tagged after first touch. 7 & 11 act as positional players until a player dribbles across yellow line then it's a 4v3 live game. (2 attackers can join the attack) Including OB's. Must score within 6 seconds after cross initial yellow line.

Scoring:

#'d team: 1 pt: 8 passes, or score on big goal.

Defending Team: 1 pt: 3 tags, 5 passes, dribble outside of grid.

Progression/Blocks:

Block 1: Understand the rules, conditions & Shape.

- Offensive Shape of 6,10 & 7/11 (never on the same line, always giving angles to each other)

Block 2: Movement of 6,10, 2/3 based off 4/5 area of field.

- Understanding of movement from #6,10 & 3 based off 4/5. (If the 5 stays wide, what should the 6, 10, and/or 2/3 do?)

- 3rd/4th man runs (what is the hardest pass to defend?)

Block 3: Progression added for 7/11 to come inside to initiate movements of surrounding players to get in behind.

- Movement off the ball of attacking players. Movement of dribbler once they have space and time. Where should they go and why? What should happen once the 7/11 comes inside turns and goes towards goal?

Block 4: Same as Block 3.

- Movement off the ball of attacking players. Movement of dribbler once they have space and time. Where should they go and why?

Coaching Points:

Overload the strong side to create numerical superiorty.

Offensive Shape.

3rd/4th man runs.

Movement off the ball and movement of dribbler.

Specific: Movement of 4/5 triggers movement of 6/10 & 2/3.

If the #5/4 has space to dribble into space on the inside that triggers movement of 6 to go wide and push the 2/3 higher and a little more central. If the 4/5 dribbles into space from a wider area then #6 gives them an angle inside.

Line-up: Carly Sides - Nora, Honor, Jadyn, Grace, Jenny, Avery, Caroline, Amelia, Katie, Megan

Progression:

- 11 or 7 can come inside grid and go on the half turn foward. If so, AM on that side needs to overlap and go forward as the #11/7 drive inside into space.

- Can add 9 to mix, and now 4 or 5 need to initiate play with a forward dribble to activate movement off the ball.

Coaching Points:

11 & 7 need to bend their run outward to stretch opposition. while 10 or 6 drive inside.

Attack space and commit players.

Decision making of when to make runs and when show for support.


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