Name: | R&J Hockey R&J Hockey |
---|---|
City: | Cape Town |
Country: | South Africa |
Membership: | Adult Member |
Sport: | Hockey |
Quick warm up on each quarter (Tig, Simon Says, Stuck in the Mud etc)
Each round is 10 minutes (2 minutes to explain, rest is play time)
If things get messy, only allow players to intercept ball and not tackle
Keep scores :)
See the guidance at the top of this page to understand why you are not seeing interactive Hockey images.
Game 3: Gladiators
One team defending (red circles) against attacking team (blue triangles)
Each player in each team assigned numbers
Coach calls a number, those two players race through their respective gates
Attacker tries to score in goals, defender tries to intercept or tackle and pass to one of their teammates on the sidelines to win the point.
At the end of 5 rounds, teams change roles
Game 4: Bench Ball 4v4/5v5 (increase pitch size for larger numbers)
Aim is to get your ball to your own player in the goal square
Players may only stay in the goal square for 5 seconds and then a new player must come in
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Games 1&2 (10 mins)
Groups of 10-14
Game 1: Sharks v Fishes / British Bulldogs
2 Sharks try to stop Fishes from carrying the ball across the sea to the other side of the pitch
Focus on tackling and eyes up
If Sharks win the ball, that fish joins the Sharks
Game 2: Pass to Win
Two teams
Each team has colour cones assigned (one set red, one set yellow with one different colour goal for extra points)
Team A has to pass through red goals, Team B through yellow
Players may tackle or intercept to win the ball from other team
Add another team with another set of colour cones to make a 3 team competition