Max DuBane
Name: | Max DuBane |
---|---|
City: | New York |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1.15 x 8 yard areas, set up as shown
2.Players divided into pairs
3.1 ball per pair of players
Instructions:
1.Players shoot against each other for 2 minutes
2.Players attempt to score more goals than their partner
3.After the 2 minutes are up the winners move up one space and the loser move down one space
4.If the games is tied Rock, Paper, Scissors determines the outcome!
5.Objective is to get to the top of the ladder and stay there!
Coaching Points:
1.Create angle of approach with first touch
2.Non – kicking foot to the side of the ball and slightly behind
3.Point toes down to lock the ankle
4.Strike the middle (off center) of the ball
5.Follow through
6.Land on striking foot
Progression:
1.P - Increase distance between the goals
2.P - Players can only shoot with weak foot
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1.30 yard circle, set up as shown
2.6 players (4 attackers, 2 defenders)
3.1 ball per attacker
4.2 pugg goals placed back-to-back
Instructions:
1.Attackers work together as a team to try and score as many goals as they can past the defenders
2.The defenders try to steal the balls and score themselves
3.Once an attacker has scored they can work with teammates to keep the ball away from the defender before they shoot
4.When all the balls have been shot or have left the area the goals are counted up
5.The team that has the most goals wins
Coaching Points:
1.Observe the defenders position
2.Shot selection
3.Contact on the ball
4.Power vs. Placement
Progression:
1.P – Play numbers even 3v3
2.R – Add more goals
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1.30 x 30 yard area, set up as shown
2.1 8 x 8 x 8 yard triangle goal
3.Two teams and one goalkeeper
4.1 ball extras around the outside
Description:
1.Each side of the triangle creates a goal
2.Teams play 4v4 inside the area and attempt to score on any side of the triangle
3.The Goalkeeper must move around to protect each of the goals
4.1st team to 10 goals wins
Coaching Points:
1.Observe position of GK before shot
2.Keep ball moving to unbalance defense and Goalkeeper
3.Use 1st touch to move away from pressure and change point of attack
4.Vary shooting technique – driven, chip, curl
Progression:
1.P - Attacking team must complete set number of passes before shooting
2.R – The goalkeeper must move around the outside of the triangle (not permitted to move through the middle)
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Main Theme
Organization:
1.30 x 15 yard area, set up as shown
2.3 players
3.Repeat in other areas to create a ladder system
4.Multiple balls with each group
Instructions:
1.Players work in groups of three with an attacker on either side of the goal and one player in the goal acting as a goalkeeper
2.The objective is to score as many goals as possible as attackers alternate turns to shoot
3.The attacker starts the game by dribbling and shooting before they reach the second cone
4.If the goal keeper saves the shot or the shot misses the goal the player who misses becomes the goalkeeper
5.After a set time limit the players total up their individual score
6.The player with the highest score moves up a field. The second place stays where they are and the third place player moves down one field and the game is repeated against new opposition
Coaching Points:
1.Create angle of approach
2.Observe the GK’s position
3.Shot selection
4.Contact on the ball
5.Follow through
6.Power vs. Placement
Progression:
1.P – Players must strike with their weaker foot
2.P – Increase the distance to which the attackers shoot from