DANIEL MWAKASOKO
Name: | DANIEL MWAKASOKO |
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City: | Zomba |
Country: | Malawi |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progressions: When coach puts their hand up in the air players must swap squares horizontally rather than vertically, this is to encourage players to have their head up and scanning while dribbling. Coach mixes up Go and hand in the air signals
Coaching Points: Perception - head up scanning to avoid other players, distance of other players, scanning for space; Decisions - which direction to run the ball, when to turn or change direction; Execution - use of right and left foot, inside and outside of foot to change direction, top of foot to move quickly between squares
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Area: 50 x 30 two 7m end zones; Players 12 players 6 v 6,
Expanation: attacking team collects a ball from defensive end zone, maintaining possesion to create an opportunity for an attacking player to dribble the ball into the end zone, this opens up the end zone for free play to score in either of two goals.
Coaching Points: Player Actions: First Touch faway from defender, identify space to run into; perception of distance to defender, width to create space for player to run the ball into,
Step Down - widen area/end zones, over balance attacking team
Step Up - narrow area/end zones
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Area: 40 x 30 two 5m end zones; Players 12 players 6 v 6,
Expanation: attacking team collects a ball from defensive end zone, maintaining possesion to creat an opportunity for an attacking player to dribble the ball into the end zone, 5 points for dribble into end zone after only one pass, reduce points available by one for every pass completed prior to getting a player into the end zone, minimum points 1. Score three or more points and the attacking team restarts play again, otherwise defensive team starts when 2 or 1 points scored, if defensive team wins the ball they become attacking team same points system.
Coaching Points: Player Actions: First Touch faway from defender, identify space to run into; perception of distance to defender, width to create space for player to run the ball into,
Step Down - widen area/end zones, over balance attacking team
Step Up - narrow area/end zones
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up Session (10 mins)
Area: Four 10 x 15 grids
Organisation: 3 players of the same colour in each of the four grids aligned vertically, all with ball.
Instruction: All players with a ball dribbling within their square, the coach calls a colour and the players of that colour swap squares vertically. Other players continue to dribble in their own square. If the coach calls 'Go' both colour swap squares vertically at the same time.
Step Up Fast movement between squares, narrow squares
Step Down larger squares