| Name: | Frank Suppa |
|---|---|
| City: | Woodbridge |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Objective of session to allow for players to comforable trying an array of fents/moves working on their 1v1 skills in various scenarios by incorporating the technical and physical attributes. The drills are designed to be fun, competitive and demanding from a speed of play perspective.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 20x10 grid
- Objective of drill is to go directly at the defender and take him on.
- Player A starts off the drill by passing the ball to player B. Player must go at the defender and then look to go around him to score on the empty goal. No GK required.
- Player A and B will change sides so that they each take a turn at being attacker & defender.
Coaching Points:
- Take defender head on
- Creativity
- Speed of Play = fast

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 10x10 or 12x12 grid (keep the challenges short and intense)
- Objective of drill is to be creative and attack the defender straight on.
- Blue and Red player must utilize their speed and agility to get through the cones and accelerate into the grid.
- Players must use deception and try to score on either of their coloured goals
- Player must dribble through gate to score point for team
Coaching Points:
- Take defender head on
- Creativity
- Change of speed and direction once in the grid

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Set up in an area 15x15 with 3 gates in each of the corners.
- Divide players into two lines. The defender passes the ball to the attacker and races out to defend.
- The attacker must show a desguise and try to score in three (3) gates.
- Rotate positions after a set time or after each play.
Variation: Player has 10 seconds to score.
Coaching Points:
- Good firm pass
- Instant pressure from defender
- Can Attacker take a first touch in the direction he wants to go.
- Attacker must make a decision to go right or left, attacker to be creative.
- Creativity and explosivness.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Set up in 2 areas 15x10 add goals as shown - no keepers
- Divide players into sets of groups- the attacker dribbles in allowing for defender to be enganged.
- Once attacker either scores or loses the ball then be becomes the defender and new attacker enters and flow is continous.
Variation: Player has 10 seconds to score.
Coaching Points:
- Creativity, Creativity and more Creativity!
- No such thing as a mistake
- Dribble with the ball at the defender and change direction and speed as the defender approches.
- Creativity
- Lots of Praise !!!
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Game (15 mins)
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind