Jeremy Williams
Name: | Jeremy Williams |
---|---|
City: | Palo Alto, CA |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Key Learning Outcomes:
• Unbalance defender with body movement
• Timing of Execution of move based upon space
• Final touch of move bigger (allows head to come up)
• Accelerate away if looking to continue to dribble
• Cut across defender, If looking to continue dribbling
• Secondary Learning Outcomes-1 v 1 Defending (Pressure)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Use same set up as previous activity
Players divided into 3 groups, each group in a channel
Instructions:
• Upon eye-contact and air high five first players in line dribble out to the central tall cone,
• When they reach the cone, they are to perfrom the specified move
• After passing the cone they should take ronaldo touches to get back to their line
Moves
-Feint
-Double Feint
-Scissors
-Double Scissors
Coaching Points:
• Unbalance defender with body movement
• Timing of Execution of move based upon space
• Final touch of move bigger (allows head to come up)
• Accelerate away if looking to continue to dribble
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
-10 x 30 yard area (red cones) with starting gate in tall orange cones
-5 yard area around, two sides and back of red zone (blue cones)
-Each attacking player now has a ball
Instructions:
• Defenders can only move side to side on their line
• Rules remain the same, defenders are now trying to steal the ball and score in the side pugs
• If an attackers ball is stolen they must retreive their ball and enter the blue zone
• To get back to the starting gate they must take Ronaldo touches.
• If defenders steal the ball, they try to score in any of the pug goals.
Coaching Points:
• Unbalance defender with body movement
• Timing of Execution of move based upon space
• Final touch of move bigger (allows head to come up)
• Accelerate away if looking to continue to dribble
• Cut across defender, If looking to continue dribbling
Progressions:
P-Defenders can be anywhere in their zone, not just on the back line
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
-10 x 30 yard area (red cones) Using same set-up as previous two activites but playing side to side on area, Blue cones now make up the scoring zone, the attackers must be inside this zone to score and the defenders are not allowed in this area.
Instructions:
-Defender passes ball to attacker and plays defense on their first touch. Attacker must make it to the end zone to score, defenders are not allowed in the end zone. If dender steals ball they may score on opposite goal using the same rules.
Coaching Points:
-Good positive first touch
-Controlled approach
-Observe defenders position
-Attackers defenders front foot
-Execution of move
-Take touch back across the defender and accelerate away
Progressions:
Regression- Defender must touch tall cone on either side of area before they can defend
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
3v3 on two fields if possible
Instructions:
Formation: 1-2, to maximize 1v1 confrontations. Encourage players to recognize and exploit 1v1 situations using learning outcomes from the first 3 weeks to take players on, encourage players who have th confidence to take players on in 1v1 situations.
Coaching Points:
1) Emphasize learning outcomes from the first three sessions
2) Recognizing moments to penetrate
3) Creating traingle as big as possible (width/length/depth) to help create gaps to penetrate
Progressions:
N/A
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Un-Opposed-Tag Game (15 mins)
Organization:
-10 x 30 yard area (red cones) with starting gate in tall orange cones
-5 yard area around, two sides and back of red zone (blue cones)
Instructions:
Defenders can only move laterally between their two red cones, they are trying to pull the pinnie from the shorts of the attacker. Who is trying to get through the gauntlet, passing all three defenders. The next attacker may enter the gauntlet once the player in front of them clears the first defensive line. If an attacker gets their pinnie pulled out they must pick it up and go into the blue zone to put their pinnie back in their shorts, they then use the side channel to run back as fast as they can to get to the starting gate. Players get 1 point for each defender they are able get by, for 3 points if they get to the end. Defenders get a point for each pinnie they pull.
Coaching Points:
1) Finding the open space, identify where the defender is and try to use the open space
2) change your pace and direction to fool a defender
3) imrprovise---Can you think of a great way to bet the defender?
4) Drop shoulder and change pace to wrong foot defender.
Progressions: