Daniel Vitu
Name: | Daniel Vitu |
---|---|
City: | Hawthorne |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
•Attacking the space forward on the field (looking to penetrate)
•Identification of the defender
•Decision whether to keep going forward or turn based on pressure and space
•Identification of the space
•Protecting the ball while dribbling
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: as shown. Each line with 1 ball.
Instructions: attack space in front of you, perform stop start half way. Turn at end of space and same thing coming back. Give ball to next player.
Coaching Points:
1. Positive touch into forward space.
2. Control by small touches preparing for stop-start
3. Sole of dribbling foot drags ball backward
4. Laces of dribbling foot pushes ball forward.
5. Accellerate to take away.
Progressions:
1 point for every pull push executed cleanly.
Game speed.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Even lines. Ball and partner as shown. Adjust number of channels based on number of players.
Instructions: Player with ball dribbles across to opposite side and back, gives ball to partner.
Coaching Points:
•Attacking the space forward on the field (looking to penetrate)
•Identification of the defender- distance, speed
•Decision whether to keep going forward or turn based on pressure and space
•Identification of the space based on what defender does.
--->Option 1- defender stops when you stop the ball, attack space in front quickly.
--->Option 2- defender over shoots run, turn and space is in behind.
•Protecting the ball while dribbling
Progressions:
(1). Play a game- first player to 10 points
(2). Switch top players to the top game to make appropriate competition.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 4v4. First team to score stays on and losing team goes off.
Coaching Points:
(1). Separation from defender when not on the ball.
(2). Receive ball and get head up- where is goal? Identify defender.
(3). Where is the space?
(4). Applaud attacking mentality
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm- up- Escape the tagger (10 mins)
Organization: as shown. Inside lines are the attacker, outside lines are tagger.
Instructions: tag game. Attacker breaking starting line trigger's tagger to enter the play. Tagger gets a point for tagging attacker. Attacker gets a point by running through one of the blue gates.
Switch lines.
Coaching Points:
1. Regognize defender
2. Recognize space
3. Speed to get away
Progressions:
1. Switch winners from each game to make appropriate level of competition between groups.