Football/Soccer Session (Moderate): U9/10 Winter Skill Centre - Session #14 (Combination Play) (Start Time: 2024-01-29 17:15:00)

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Am-Club: West Ottawa Soccer Club

Cale England

Profile Summary

Cale England
Name: Cale England
City: Kanata
Country: Canada
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Technical (Unopposed) - The Overlap

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Football/Soccer Session Plan Drill (Colour): Technical (Unopposed) - The Overlap
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Technical (Unopposed) - The Overlap (15 mins)

Set-Up:

  • 15x10 Grid (5 Cones)

Description:

  • Player A Plays Across to Player B.
  • Player B Moves First Touch Inside diagonal and forward towards the defender.
  • Player A overlaps Player B.
  • Player B plays out to opposite End.
  • Players A and B join the back of the queue.

Once players understand the activity, have a ball starting with A at each end so that two groups are working simultaneously. 

Progression #1:

  • Progression is to have the player with the ball do a trick faking the direction of the overlap and dribbling out the other side.

Progression #2:

  • After player B does their trick away from the overlapping run, they then reverse the pass into their run to allow overlapping runner to continue the move.

https://app.veo.co/matches/20230930-combination-play-basic-938847c9/


Football/Soccer Session Plan Drill (Colour): Technical (Unopposed) - Give & Go (1-2) Intro

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Football/Soccer Session Plan Drill (Colour): Technical (Unopposed) - Give & Go (1-2) Intro
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Technical (Unopposed) - Give & Go (1-2) Intro (15 mins)

Set-Up:

  • 8 x 8 grid

Description:

  • Player 1 passes to player 2, player 2 passes to player 3, player 3 then dribbles at player 1 and performs a give and go (1-2) with player 2 around player 1 and fills the end of the queue. Player 1 takes player 2's spot while player 2 takes player 3's spot.
  • Player 2 must check away, check to, check shoulder, fix shape, receive on the half turn and use the far foot from the ball to pass to player 3. Player 3 must be sure to talk and call for the give and go (1-2) and run around the defender, not in front.
  • Player 1 must apply pressure with proper speed (too fast and the give and go isn't there, too slow and it isn't realistic).

Details:

  • Passes on the proper foot
  • Defender is on my left pass with the right
  • Defender is on my right pass with the left
  • Receiving on the back foot
  • Check shoulder
  • Demand the ball
  • Show where you'd like the ball

https://app.veo.co/matches/20230930-give-and-go-17ce0a6c/


Football/Soccer Session Plan Drill (Colour): Skill (Opposed) - Jail Game

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Football/Soccer Session Plan Drill (Colour): Skill (Opposed) - Jail Game
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Skill (Opposed) - Jail Game (15 mins)

Description:

- Player A passes to player B

- Player B takes 1st touch positive toward the defender, at an angle

- Player A makes a choice of their run (overlap, across the face, behind the defender)

- Once they get past the 1st cone, Defender C cannot continue. Defender D can now defend and player A and B continue their attack again.

- This time, the player without the ball must decide to do one of the same 3 runs or to stay wide in order to create space.

- Once they get past the final cone they have 1 touch to score.

- If they score they go back into the queue, if they fail they go into jail and the defenders move into the attacking queue.

Coaching Points:

- Communicate (overlap, 1-2, show with your hand where you want the ball, etc.)

- Disguise your pass

- Distance from the defender

https://app.veo.co/matches/20230930-jail-game-2df040fe/


Football/Soccer Session Plan Drill (Colour): SSG - 3v2 Continuous

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Football/Soccer Session Plan Drill (Colour): SSG - 3v2 Continuous
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SSG - 3v2 Continuous (15 mins)

Set up:

3 teams, 2 defenders on front of each net and 3 players in the middle. Keepers in the nets or if you don't have enough keepers, use puggs or a small goal made with cones.

Description:

- 3 blue attack 2 red. 

- When the ball crosses half, the red on the side sprints to the middle of the field at the half line, touches the ground and then joins the defense as a recovery defender.

- If blue score, they get a point, if not (either red win the ball, shot misses target or shot is saved) the 3 red attack the 2 black and the same happens going the other way. 

- 2 of the 3 blue stay on d and 1 goes to the sideline to become the new recovery defender.

* If you have more than 3 teams of 3, simply have the extra players in a cue in the sideline. You can go with as many as you need but this does work best with no more than teams of 5.

https://app.veo.co/matches/20230930-3-on-2-continuous-8ae86b23/


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