Name: | Stephen Fells |
---|---|
City: | Wappingers Falls |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Quickstrike FC is a premier soccer program that competes at the Regional and National levels.
Our primary focus is the development of player values; including commitment to excellence, sportsmanship, as well as technical, tactical and team skills required to fulfill potential and progress to the highest level of play. The program provides high standard of excellence as it relates to a professional coaching and training.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
4 cones in 'Y' shape
10 yards from start line to far cones 'C'
5 yards from start line to first cone 'B'
5 to 8 yards from cone 'B' to cones 'C'
Players line up at 'A' with ball
Instructions:
2 to 3 minutes on each variation. Rest between variations with dynamic stretch, Quick Feet Series (front to back, side to side, 1-2 hold, jumps)
Variation 1 - Pass, Lay-off, Pass, Dribble:
Players on each cone, remaining players line up at 'A' with one ball each.
Player at 'A' passes ball to player at 'B'
Player at 'B' passes ball back to player at 'A'
Player at 'A' passes ball to either player at 'C' (alternate sides).
Player at 'A' runs to 'B'
Player at 'B' runs to 'C'
Player receiving ball at 'C' dribbles ball to back of line at 'A'
Variation 2 - Pass, Turn, Combination:
Players on each cone, remaining players line up at 'A' with one ball each.
Player at 'A' passes ball to player at 'B', jogs to 'B'
Player at 'B' turns, passes ball to player at 'C' (alternate sides) and jogs to 'C'
Player at 'C' passes ball to player jogging to 'C'
Player jogging to 'C' passes ball one touch/1 - 2 back to player runngin from 'C' to back of line at 'A'
Video: https://youtu.be/EJIj-Fn572s
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
40 x 20 yard area.
Pairs of cones to create gates - number of gates based on number of players - 3 gates per player.
Every player with ball.
Instructions:
Free form dribbling - see progressions/regressions.
Coaching Points:
Foot pointed down
Big toe/little toe/laces
Keep ball close to foot - max 12 inches away
Pace of play
Change of pace
Lift head
Creativity
Progressions/Regressions:
P - Right foot only
P - Left foot only
P - Alternate - left foot, right foot, left foot, right foot
P - Sprint through gate
P - Red light/yellow light/green light or 0/50/100
When coach says 'red light' or 'zero' player stops and does either:
(i) Toe taps
(ii) Toe taps plus 360 degree turn around ball
(iii) Brazilian aka Irish taps - right, left, right behind then left, right, left behind
(iv) Toe taps plus pull back - right, left, pull back with right, touch forward, then left, rigth, pull back with left, touch forward
(v) Toe Taps plus drags - right, left, drag with right forward/back/left/right then left, right, drag with left forward/back/left/right
(vi) Toe taps plus stepover
(vii) Toe taps plus scissors
When coach says 'yellow light' or '50%' player dribbles at half game/full pace freeform in the zone.
When coach says 'green light' or '100%' player sprints/dribbles ball at full speed. Coach counts down from 20/15/10/5.
P - Try to dribble without looking at ball.
P - Competition - who can get through the most gates in 60 seconds. If ball touches a cone it doesn't count. If player or ball touch another player minus 3 points.
P - Players in pairs, one ball per pair. Players dribble free form in the area, maximum of 3/2/1 touches before passing to each other.
P - Competition - As prior progression. Which pair can pass through the cones the most in 3/2/1 minutes.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
40 x 20 yard area. 8 - 12 players in area, one ball. Each player is given a number 1 to X.
Instructions:
Ball starts with unapposed player # 1 who passes it to player # 2 after player # 2 calls out their number ("2!"). Player # 2 passes it to player # 3 after player # 3 calls out their number ("3!") and so on. Player with highest number plays theball back to player # 1.
Coaching Points:
First touch - take energy out of ball by moving foot backwards.
Lift head on pass - look at target and not ball.
Accuracy - to feet of stationary player, infront of moving player.
Weight of pass.
Pace.
Use of space/movement before/after pass.
Communication.
Body shape - be on toes, open body posture, ready to receive ball.
Short vs long passes.
Check to ball.
Look over shoulder prior to receiving ball.
Progressions/Regressions:
P - Right foot only.
P - Left foot only.
P - Receive on one foot, pass on other foot.
P - Add extra ball(s).
P - Competition - See how many consecutive passes can be made before bad pass made.
P - Competition - See how many passes can be made in 3/2/1 minutes.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 20 yard area. 4 players on edge of area at A, B, C, D. One ball.
Instructions:
Ball starts with unopposed player at A who passes it to player at B 90 (anti-clockwise - to right foot). Player receiving ball has to move away from passer then check to ball as they touch/control it on half-turn. Players must stay outside area.
Coaching Points:
First touch.
Look over shoulder prior to receiving ball.
Lift head - look at target and not ball as pass made.
Accuracy - to feet of stationary player, infront of moving player.
Weight of pass.
Use instep, locked ankle, toe up.
Pace.
Use of space/movement before/after pass.
Communication.
Body shape - be on toes, open body posture, ready to receive ball.
Short vs long passes.
Check to ball.
Progressions/Regressions:
P - Change direction (clockwise - to left foot)
P - Right foot only.
P - Left foot only.
P - Receive on one foot, pass on other foot.
P - Add extra ball(s).
P - Competition - See how many consecutive passes can be made before bad pass made.
P - Competition - See how many passes can be made in 3/2/1 minutes.
P - Allow touch into area.
P - Allow driven and chip passes.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Four cones in square - 20 yards apart. Number of squares dependent on number of players.
One player on each cone.
One ball per square.
Instructions:
Player with ball at A passes to player at B and follows ball. See progressions.
Coaching Points:
Use inside of foot.
Ankles locked.
Toes pointed up.
Lift head - look at target and not ball.
Accuracy - to feet of stationary player, infront of moving player.
Weight of pass.
Pace.
Lift head.
Body shape - be on toes, open body posture, ready to receive ball.
Progressions/Regressions:
P - Left foot only.
P - Right foot only.
P - Alternate left foot, right foot.
P - Add extra player(s) and extra ball.
P - On receiving ball, player passes back, receiving player returns ball again..
P - Player dribbles from A to B and makes makes diagonal pass as at Y to moving player.
P - Add player in middle, X, who performs wall pass to player with ball.
P - Competition - see how many rotations players can make in 3/2/1 minutes.
P - Increase zone (cones at E and F) and include progressions above.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
40 x 40 yards.
4 V 4 + 2 - Adjust based on number of players.
Two players from each side on lines facing team mate as shown.
One ball.
Instructions:
Players attempt to get ball from one side of zone to other - A to B. 1 point for each successful attempt to get ball from A to B. Rotate side/center players.
Coaching Points:
Lift head - look at target and not ball.
Accuracy - to feet of stationary player, infront of moving player.
Weight of pass.
Pace.
Use of space - move off ball (including players on side lines), pass to space.
Communication.
Body shape - be on toes, open body posture, ready to receive ball.
Progressions/Regressions:
P - Max 1/2/3 touches.
P - Ball has to go wide before it can go long.
P - Every player in center of zone has to touch ball 1/2/3 times.
P - Add wild card player (X) who has to touch ball/be involved in play.
P - Have a player from both teams on every side. Have to use side player(s) in play to score point.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Activation/Warm Up/Stretching (10 mins)
Activation:
1. Knee Series – 5x front to back / side to side 5x circles each direction
2. Squat Series – 5x with 2 second hold / 5x with rotation
3. Hip Series – 5x each direction (Open, Circle Front, Circle Back, Kick Back)
4. Plank Series:
a. Front Plank - 5x each exercise (Leg raises alternating, taps, stacks)
b. Side Plank - 5x each exercise (Dips, leg raises, taps, knee hold)
Warmup:
Organization:
6 outside cones - 15 yards by 8 yards
2 central cones - 4 yards from outside cones
Instructions:
Two lines of players, one per line
Exercises:
1. Up - Jog / Back - Jog
2. Repeat 1
3. Up - High Knees/Butt Kicks / Back - Jog
4. Up - Close Gate/Open Gate / Back - Jog
5. Up - Side Shuffle / Back - Side Shuffle
6. Up - Quad Stretch/Knee Pulls / Back - Forward Shuffle
7. Up A-Skip / Back - Shuffle 2 Backwards
8. Up - Groins / Back - Back Pedal 1/2 Way, Turn, Stride
9. Up - Scoops/Walking Calf Stretch / Back - Back Pedal 1/2 Way, Turn, Stride
10. Up - SL R Hops/Jog SL L Hops/Jog / Back - Stride Out
11. Up - High Intensity Jog - 25%/50%/75%/100% / Back - Slow Jog
12. Up - Sprint Up, Side Shuffle Across / Back - Jog
13. Up - Sprint Forward In/Back Pedal Out / Back - Jog
14. Up - Sprint Diagonally Across / Bag - Jog
Switch Lines/High Fives
15. Up - Sprint Diagonally Across / Back - Jog
Video: https://youtu.be/EJIj-Fn572s