Name: | Patrick Snyder |
---|---|
City: | New Egypt |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1) Dribble forward, turn, pass back
--Alternate foot passing with
2) Dribble, Make a move, dribble out., Pass back
--Iniesta, Scissor, Step over
3) 2nd ball added. Sprint out, turn, ball tossed, receive with a catch, turn dribble
--Alternate foot turning
4) Sprint out, turn, ball tossed to chest, turn with outside of foot, dribble to cone, turn, pass
--Alternate foot turning
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1) Passing- Player A is the pivot. Passes in order B-D and back D-B. Pivot 2 touch. Passers 1 touch.
Pivot uses opposite feet.
2) Passing w/opening up= Sprint out, turn, receive pass, play back 1 time, check out, receive pass
dribble forward, turn pass.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: Divide up into multiple teams of four to six players. The cones that need to be passed through and the distance between the cones will depend on the skill level of your players. 10 to 12 yard passes are long enough distance wise as we are looking for quick, quality passes on the ground with at most two touches, one if possible.
Play: Passes must go between the two cones in front of the player you are passing to. That player can then play a one touch pass or take a first touch. The return pass must also go through the far two cones. When a pass is made, that player goes to the back of the next line.
The teams are competing to complete the most number of passes in a set time like 30 or 45 seconds. Any pass that does not go through the far two cones, does not count. This is true if the pass goes wide, but also true of the receiving player steps up and takes their first touch ahead of the cones without letting the ball travel through.
Coaching Points: Focus on accuracy and weight of the pass. A good, solid pass that allows a teammate to return it with one touch will give a team the ability to complete more passes in the time allowed. The more touches a teammate must take to control the pass, the fewer total passes that will be completed.
Whichever team completes the most number of passes wins.
The competition and cones takes a simple, boring passing drill and dramatically increases the intensity and focus of the players.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: Divide up into multiple teams of four to six players. The cones that need to be passed through and the distance between the cones will depend on the skill level of your players. 10 to 12 yard passes are long enough distance wise as we are looking for quick, quality passes on the ground with at most two touches, one if possible.
Play: Passes must go between the two cones in front of the player you are passing to Including a Give and Go at each end.That player can then play a one touch pass or take a first touch. The return pass must also go through the far two cones. When a pass is made, that player goes to the back of the next line.
The teams are competing to complete the most number of passes in a set time like 30 or 45 seconds. Any pass that does not go through the far two cones, does not count. This is true if the pass goes wide, but also true of the receiving player steps up and takes their first touch ahead of the cones without letting the ball travel through.
Coaching Points: Focus on accuracy and weight of the pass. A good, solid pass that allows a teammate to return it with one touch will give a team the ability to complete more passes in the time allowed. The more touches a teammate must take to control the pass, the fewer total passes that will be completed.
Whichever team completes the most number of passes wins.
The competition and cones takes a simple, boring passing drill and dramatically increases the intensity and focus of the players.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: Space can vary depending on number of players and how difficult you want it to be. Set up a variety of cone "goals" randomly throughout a space and pair up your players in teams of two, each team has one ball. Use at least 5 cone "goals."
Play: The players, in pairs with one ball, are to complete as many passes as they possibly can through the cone goals scattered thoughout the playing area, in a set amount of time (30 to 90 seconds). The team with the highest number of completed passes wins.
Players can not complete multiple passes through the same goal without going to at least two other goals first.
The players, in pairs with one ball, are to complete as many passes as they possibly can through the cone goals scattered thoughout the playing area, in a set amount of time (30 to 90 seconds). The team with the highest number of completed passes wins.
Players can not complete multiple passes through the same goal without going to at least two other goals first.
You can vary the number of goals and size of the playing area to make the drills more or less difficult. The smaller the area, the more traffic that each team needs to be aware of and avoid, making the game more challenging.
Make the receiving player of a pass that scores a goal call out the number of that goal, loud and proud. This helps with getting players to talk, especially at younger ages.
Vary the number of goals and size of the playing area to make the drills more or less difficult. The smaller the area, the more traffic that each team needs to be aware of and avoid, making the game more challenging.
Make the receiving player of a pass that scores a goal call out the number of that goal, loud and proud. This helps with getting players to talk, especially at younger ages.
Coaching Points: The accuracy and pace of the pass, as well as good communication between players on a team are extremely important in being successful at this drill.
Players need to keep their heads up and be aware of their surroundings so they don't run into other players or have a pass fail because it hit another player or another teams ball.
The quality of all touches is important so traffic can be avoided, causing time to be lost if a ball is knocked away via a collision with another player or another ball.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Mini Ball Work (15 mins)
Juggling
Free
Alternating Feet
Doubles
Thighs
Touches
Bells