Darren Kim
Name: | Darren Kim |
---|---|
City: | Jamesport |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
A - Players dribble out to centre line and the perform an 'Outside Cut Turn'. After turning the player raises their head and makes eye contact with their teammate acting as the cue for the next player to begin.
B - Players dribble out and perform a 'Low-wave' at the centre line and then accelerate to the endline where they turn and gain eye contact with their teammate acting as the cue for them to go.
Coaching Points:
- Pinky toe to dribble
- Keep ball close, touch on every step
Outside Cut Turn:
- Emphasize the 'fake' part of the turn
- Step ahead of the ball with non-kicking foo
- Use outside of foot to send the ball back behind you
- Bends knees and get low during turn
- Ball out of feet
- Head up after turning
- Accelerate out of turn
Low-wave:
- Move alongside ball
- Hope on standing leg
- Use outside of foot to fake a turn
- Touch out of feet with inside of the same foot
- Swivel hips and look behind to add to the fake
- Head up after touch
Progressions:
- Use weaker foot
- Competitions between groups
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above. Same activity as warm up but players have a ball each this time
Instructions:
White team attack first. Players go 1v1. Attackers score by getting to either endline. Defender can only block them by getting there first. Change roles after 90 seconds.
Coaching Points:
- Keep ball close, touch on every step
- Pinky toe to dribble
- Protect ball from the defender with body (ball on furthest foot)
- Awareness of the defender
- Stop-starts to slow down the defender
- Quick turns if defender is getting ahead
Progressions:
P- Competitions in groups
P- Play 1v1 with defender live
R - Give the defender a ball to dribble as well
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
25x25, grid can vary based on ability level.
Split your team into four equal teams, or best you can.
The coach playes a ball out, and one player from each goal comes out and plays 1v1v1v1.
If your goal gets scored on your team loses a life.
If you score a goal, your team gains a life.
(you determine how many lives they start out with)
Once a team is out of lives, you close their goal... but they are not out of the game, they simply cannot be scored upon... if that team whose goal is closed scores, their goal opens again.
(some play if you lose all your lives your team is out... then last team standing wins)
Focus on players being confident with the ball, looking for open space to dribble in and not predetermining where they want to go/score.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up
Organization:
10x10 square. All players with ball.
Instructions:
Progression of touches:
1) 50 touches, any foot and any part of the foot.
2) 50 touches, outside right than 50 touches outside left.
3) 50 touches, inside/out right / 50 touches inside/out left
4) Every player has 3 lives, you lose a life by (a) dribbling out of the area, (b) running into somebody or somebody runs into you, and (c) walking or stopping the ball for a long period of time.
You can vary this warm up any way you want, basically getting the players to get as many touches on the ball as possible, and in a close/tight area for control.
Coaching Points:
Small touches on the ball, close control, using the proper part of the foot to dribble with, dribbling with you head up, recognizing space and players around you.
Progressions:
Make the space smaller or larger depending on the ability level of your players.
Make the touch limit more or less.
Limit the parts of the foot to dribble with (only outside, inside, etc)
Lots of ways to adapt this simple warm up to fit your players ability level.