Football/Soccer Session (Moderate): BSC GKs - 5,1 - Handling and passing work (Start Time: 2021-04-19 19:30:00)

Profile Summary

Ryan Bjelland
Name: Ryan Bjelland
City: San Antonio
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

BSC GKs 5.1 - Playing with the 6 and shot stopping from angles

Objectives: 

- Have GKs recognize their arc and angles when saving balls

- Have GKs recognize angles when playing with the #6

- Good body shape when passing/accuracy of pass/weight of pass

- Finish saves

- Good set position before save is made


Football/Soccer Session Plan Drill (Colour): Core work warmup

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Football/Soccer Session Plan Drill (Colour): Core work warmup
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Core work warmup

Push up touch game

Small 3x3 area, all GKs in pushup position

Start with 1 touch, then progress to 2 touch

If a ball gets knocked off a corner cone, 2 pushups

After 10 touches, coach asks player to roll right or left to shift

Progression:  Keep score.  Each GK is trying to protect the space between their corners/balls on cones.  Each time they are able to get the ball across other space/hit a ball off a cone, worth 1 point.  Still rotate after 10-20 touches

Coaching points: 

- quick hands, keep core tight

- Anticipate and react quickly 

- Protect your space!


Football/Soccer Session Plan Drill (Colour): Handling/playing to 6

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Football/Soccer Session Plan Drill (Colour): Handling/playing to 6
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Handling/playing to 6

5 mannequins as shown, two goals working (first one then the other, or two separate stations depending on numbers)

Starts with a pass back through the mannequins from the 6.  Next pass must go through a different split. 

Keeper then rotates to make a save from either side.  3 reps then rotate clockwise.

Progression: Keeper plays 2 reps with the 6, then hits ground (pushup position) then has to recover to make the save from feeder (rotate clockwise) 3 reps each

Coaching points: 

- Good angle with the #6, avoid vertical angles if possible

- Get set before the save

- Good set position and catching technique decision

- GK arc and angles after recovery


Football/Soccer Session Plan Drill (Colour): GK wars +2

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Football/Soccer Session Plan Drill (Colour): GK wars +2
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GK wars +2

2v2 GK wars

- Same rules as normal with some slight changes

- GKs score x2 when finishing after combining with the 6, 6 can score 2 goals if scoring from attacking half

- All other goals worth 1

Progressions: 

- Add another 2 in the middle

- Normal GK wars, must finish from your side in top half of the net


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