Shaun Hamill
| Name: | Shaun Hamill |
|---|---|
| City: | Bradford |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Pass and move
Groups of 3.
Start simple - group of 3 pass
Start to add progressions
On receiveing the ball must move with the ball
Must move forward
Receiving foot - Back or front
Must pass through another group

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1 v 1 Dual
A passes to B and then closes them down straight away, putting the brakes on and getting the correct body shape. The attacker is looking to beat the defender and score into one off the two goals. If the defender wins the ball can they react quickly and score in eaither goal.
Coaching points:
First Touch
Control
Running with the ball
Finishing
Creativity on the ball
Change off direction / speed
Deception
Can we use skills to beat the defender?
Can we use speed to beat the defender?
Adaptions:
Score with weak foot
Time limit to score
Increased distancce

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Learning Objectives
*Coach starts the practice by giving the ball to either yellow 1 or Red 1.
*Player in posession looks to attack opposite goal and must score within scoring zone
*Defending player tries to gain possession of the ball and attack the other goal
Learning Objectives:
Penetration
support
width
Mobility
Improvisation / Creativity

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Shooting Circuit

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Simple shooting circuit
Players run with ball one at a time around cones (can be any distance, direction shape) then when they get to passing discs, pass to player who will place the ball in various positions, eg right, left, central, lofted, driven. This will vary to the techniques needed to finish. The player that shoots then becomes the setter...
A line can be introduced where the players have had to shoot before to encourage snap shots, placed shots, power and direction.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical Passing, Receiving, Head Up, Scanning, First touch, Accuracy, Weight of pass |
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Tactical on recovering ball can you attack quickly - dispersal - decision making |
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Physical Running,Change of direction. Strength, Turning |
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Psychological Contentration, focus, desicion making |
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Social Communication, cunning, deception, FUN |
SSG
Always finish with a game to see if the coaching points have come out
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
ATTACKING PRINCIPALS
KEY COACHING POINTS:
1.Penetration - The ability to play through or behind the opposition. Exploit space with good on and off the ball movement.
2.Support - teammates should be available in supporting positions ahead, to the side and behind the ball (first attacker or player in possession). This requires good dispersal when in possession to spread the field. Angles, distance and timing of passes becomes important.
3.Width - The ability to stretch our opponents laterally across the field and also provide opportunity for penetration via wide areas. Correct positioning also gives opportunities to switch the play to exploit the weak side.
4.Mobility - The ability to interchange positions and provide good movement to support the play. Movement on and off the ball to create space for the first attacker or other players.
5.Improvisation/Creativity - The ability to provide inventive and unpredictable play, either through individual skills or small group combinations. For example: 1vs1's, 1-2's, overlaps, feint movements, etc.
6.Transition - should be discussed and the strategy and tactics of a team to impliment the above within their style of play and also system of play.