Shaun Hamill
| Name: | Shaun Hamill |
|---|---|
| City: | Bradford |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1 v 1 Warm up.
Players start at one end of field and all they have to do is get to the other, if however they are tackled they become one of the tacklers in the middle.
Key Coaching points
Pitch awareness - is there any space to run in to?
Individual Skill. Can you beat the man, Step overs, dropping shoulder, Ronaldo Chop. Rainbow flick. Zidane, etc
Speed of Movement
Speed of thought.
As the game progresses there will be more and more defenders and less attacker until it heavily in favour of the defence.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Pass and Follow.
Looks a lot more complicated than it is
Massive range of different passing techniques but depending upon standard will depend upon number of touches allowed
Coaching points
Weight of pass
Direction of pass
First touch
Body Shape
Speed of movement
Communication
Awareness - Passing as a players is running in front of you?
Progression
2 balls, 3 balls and is it even possible to do 4?

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical Receiving the ball, first touch, control, passing skills, shielding |
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Tactical Movement on and off the ball, Protecting the ball |
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Physical Speed, Strength, stamina, agility |
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Psychological Work ethic, courage, willing to make mistakes and take risks |
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Social Team work, communication, awareness |
Organisation of game (10 min)
2 boxes 5 yeards apart (size depends upon numbers)
2 even teams - Players numbered 1 upwards
Number of balls on the outside with coach
Coach shouts a number eg 3 - players numbered 3 from both boxes enters the opposition box with the the intention of getting the ball off the team in possession and taking it towards the goal to try to score. If the team gets to 20 passes they can leave the box and try to score.
Idea of game is to keep the ball as long as possible until they can attack the goal
Session can be used for a variety of outcomes
Possession
Passing
Movement off the ball
Transition
Attacking quickly
Etc
Key coaching points will depend upon the outcomes you want.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Recovery run - Transition
2 v 1 starting with coach passing to one of the 2 attackers.
Single defender needs to slow play down to allow the recovering defender to get back in and offer support.
Attackers need to score, Defenders need to prevent shooting with a view to getting ball and putting it back up the pitch to one of the wingers (played by target goals)
Coaching.
Defender 1
Slow the play down, give time for the recovering player to get back and assist.
Body shape
Communication (Verbal and non verbal)
Deny shooting opportunities
Defender 2 (recovering player)
Where to recover to - Dont chase ball get back in to a position to help defend goal and support defender 1 (compact unit)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical Passing, Receiving, Head Up, Scanning, First touch, Accuracy, Weight of pass |
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Tactical Beat you man, look for a pass, let the ball the work |
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Physical Running,Change of direction. Strength, Turning |
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Psychological Contentration, focus, desicion making |
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Social Communication, cunning, deception, FUN |
SMG 20 min
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ATTACKING PRINCIPALS
KEY COACHING POINTS:
1.Penetration - The ability to play through or behind the opposition. Exploit space with good on and off the ball movement.
2.Support - teammates should be available in supporting positions ahead, to the side and behind the ball (first attacker or player in possession). This requires good dispersal when in possession to spread the field. Angles, distance and timing of passes becomes important.
3.Width - The ability to stretch our opponents laterally across the field and also provide opportunity for penetration via wide areas. Correct positioning also gives opportunities to switch the play to exploit the weak side.
4.Mobility - The ability to interchange positions and provide good movement to support the play. Movement on and off the ball to create space for the first attacker or other players.
5.Improvisation/Creativity - The ability to provide inventive and unpredictable play, either through individual skills or small group combinations. For example: 1vs1's, 1-2's, overlaps, feint movements, etc.
6.Transition - should be discussed and the strategy and tactics of a team to impliment the above within their style of play and also system of play.