Jeremy Williams
| Name: | Jeremy Williams |
|---|---|
| City: | Palo Alto, CA |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Shooting General Learning Outcomes
• Observation of the Goalkeeper
• Choice of technique based upon distance, position of the GK
• Positive attitude towards shooting
Shooting-Technical Learning outcomes: Driven Shot
• Angle of approach – off center
• Head up to observe the position of the goalkeeper
• Head down at the point of contact
• Non-kicking foot placed to side, slightly behind the ball
• Ankle locked, toe down
• Contact ball – will vary depending on target area
• Contact foot – laces (instep)
• Body weight forward, chest and knee over the ball at contact
• Follow through landing on striking foot

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
Set up as Shown
Instructions
Play from A -- B -- C. C takes a touch and strikes the ball to their teamate on the other end. Players Follow their pass/shot. Progression: Player one the end makes a gate with legs, how many points can each team get.
Coaching Points
-Angle of Approach
-Large finishing Stride
-Non-Kicking foot next to ball
-Strike with secind knuckle of foot contacting the ball
-Strike in the center of the ball
-Eyes on the part of ball you want to strike

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Same as previous but add approaitely size goal on end line
Instructions:
Red team begins by playteing A-B-C. C recives the ball, takes 1 touch and strikes on goal with their next touch. After shooting they become the GK for the White team who reapeat a similar process, passing A-B-C but instead dribbly centrall and shooting on the red GK. The player that shoots then become the GK and the process repeats.
Coaching Points
-Angle of Approach
-Large finishing Stride
-Non-Kicking foot next to ball
-Strike with secind knuckle of foot contacting the ball
-Strike in the center of the ball
-Eyes on the part of ball you want to strike

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Objective:
Small sided game to bring out and exploit quick changes of possesion, moments of tranistion and overloads in the attack,
Equipment:
Four small pugs or 2 large goals
different color bibs.
Organization:
Two teams set up across from eachother, each team with half the balls. Grid size depends on age/ level/ and objective. Teams play 2v2, with aim of scoring in the oppositions' goal. When a ball goes over the endline (either for a goal or a missed shot) the team defending that end line is out, and a new group of 2 comes in. The player that missed the shot or hit the bad pass resulting in the change has to touch one of the pugs before defending. NOTE if a goal is scored the player scoring the goal does not have to touch the post
Progression:
1) If team scores, the same rotation takes place except the team that scored gets a ball played into them by their teammates waiting in line.
2) Have an all time target. (#9)
Coaching Points:
- Create passing and combination options for your teammate.
- Create 2v1 situations by beating a player 1v1 or by recognizing moments when the opposing team is in poor defensive shape or out of position (ie one player touching the post)
- Look to score.
- Read ball pressure.
- Head up and look.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Divide teams into groups based upon their age/game model ie 7v7, 9v9 etc, make sure each team plays with a GK
Coaching Points:
- When to use a turn and when to use a stop-start in a game situation.
Switch the neutrals every other game.
P - Free play
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-up (15 mins)
Pairs juggling challenges on arrival
Organization:
1) Players divided into two groups
2) Players on inside of area have a ball
3) Players on outside do not have a ball
Instructions:
1. Players on the inside dribble around the inside of the area, they must travel through the yellow square in the middle before playing to an outside player
2. The player in the middle passes to an outside player who gives them a return pass, the player on the inside must then dribble back through the square in the middle and find a new player to pass the ball to
3. After a set period of time switch players.
Coaching Points:
1) Quality of movement
2) Quality of passing
3) Player on inside must receive ball upon a differnt angle then they recived.
4) Player on outside must take a directional first touch, inside player must react to that touch and find the correct/new angle to recive the ball
Progression:
-PROGRESSION: Players pair up in the middle, 1 ball per pair, player 1 passes to outside player player 2 must find space and recive, then find a new player on the outside, process repeats.