Federico Sanmartin
Name: | Federico Sanmartin |
---|---|
City: | Oakville |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
Principle of Play: Support
Key Factors:
1. Body Orientation: See the field, see the options, make the best decision!
2. Angle/distance of support.
3. Benefits of overloads.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up:
15*30 grid. Two different colored pinnies. Balls with servers on the sides. One small gate set up on each end line. Markers set up 5 yards from each end line.
Players:
Four players on each end line. Can adjust numbers where needed.
Description:
Each group of players is numbered 1-4. Server will call out two numbers and the players from each team with those numbers compete 2v2. Defenders can win the ball and attack the opponent's goal. Servers must remain on the outside.
Progression:
1. Each server can support the team of their color when in possession (creating a 3v2). 1-2 touches.
2. Both servers become active by supporting the team in possession (4v2). Allow for 1-2 touches.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: 40*60 grid (or Quarter field at Pine Glen) with six, 10-yard horizontal zones. Goals at either end.
Players: 14-16 players
Description: 7v7 game; regular rules apply. Players manage own substitutions. For a goal to count, no player from the team in possession may be more than 2 zones behind the ball.
Questions: Why do we need support behind the ball when attacking?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: Quarter field at Pine Glen. Balls along the outside.
Players: 3 teams of 5 players (one team will have a subsitute). 5 outfield and 1 goalkeeper for each team on field. Two active teams; third team rests.
Description: Play 6v6 (including GK) - King's / Queen's court. All regular rules apply, including retreat line. Team that scores stays and quickly attacks the other way (after scoring). Resting team jumps on the field to defend. Team that got scored on leaves the field.
Key Factors:
All coaching points from the session - focus on angles and distance of support. Also look for good overall shape, support and mobility.
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
3v3 Line Passing (15 mins)
Set Up: 24*36 grid with four vertical zones. Two target goals on each goal line.
Players: 9 players - 3 per team. Two teams work, one rests.
Description: Regular rules apply. Only condition is that the team in possession must pass to a different vertical zone with every pass. Switch teams every 3 minutes. All restarts with the server.
Progressions:
1. One touch back pass.
2. Can only score after an overlap.
Key Factors:
Supporting angles; opening up - vision; think one pass ahead; switching the field.