| Name: | Anthony Grayson |
|---|---|
| City: | Manchester |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Fun session that focuses in on repetition of turning and the changing of direction both with and without the ball.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1, 1 minute games/ 1 minute rest/reset.
Players stand back to back in centre of pitch. Ball is kept elevated between the 2 players. 1 player countsdown 3,2,1, 'GO'. On 'GO' the ball is live and it is a 1v1 game within the mini pitch. Recommended grid15 by 8 yards. If goal is scored or ball is out of play, play restarts in the same manor. Extra balls situated pitchside to aid continuous play.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progression from the introduction. Every other player has a ball. On the coaches whistle players in possession travel to a cone and produce a change of direction before accelerating away and then passing to a teammate. Players off the ball should be constantly on the move within the grid. Encourage the players off the ball to make movements off the cones to receive the ball.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progression to the Technical Focus. Add defenders and reduce number of balls. Defenders aim to win the ball. Attackers may pass, RWTB, dribble or turn. Principle remains the same, on coaches whistle approach a cone, complete a change of direction/turn, accelerate away and find a teammate.
Challenge = How long can players deny defenders of the ball.
How many changes of direction can be achieved.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progression from the 1v1s earlier, this time there are 4 1v1s all simultaneous on the same pitch. Both red and blue players have 2 goals they can score in. Once a ball goes dead the players involved in that particular 1v1 can aid teammates in scoring. Play is then restarted once all 4 balls have gone dead. Change the initial 1v1 matchups every restart.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up / Intro (15 mins)
All players within the grid with a ball each. Free play to explore the grid whilst in control of the ball. No other instruction needed as the cones and other players/balls will force the desired outcomes. Changes of direction and turning. To increase difficulty shrink or change shape of grid.
Add challenges = Visit all cones within a time constraint
Perform a skill at cones to change direction