Name: | JOHN HUBBARD |
---|---|
City: | LOSSIEMOUTH |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
This builds on previous 3rd man sessions by playing through 2 zones using 2 (or more) 3rd man runs. initially its a passing an movement drill unopposed giving coaching opportunities on timing, angles and first touch direction. Defenders are introduced initially unstructured, just to demand creativity, and later with discipline to reinforce the delay, recover and tracking requirements.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
R3 and R4 show short and long as before but R1 takes the long option.
R3 and R4 support the attack as before, again R1 provides balance and cover.
*R2 to maintain width, and possible next 3rd man run
*R4 supports striker
*R3 provides width, and possible next 3rd man run
Progress by getting R1 and R2 to exchange a few passes before choosing a forward option.
Also encourage R4 to assess whether R3 or R2 is the better forward pass
*R3 and R4 to continually recycle their runs and angles even switching sides
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Now we add 2 defenders to increase the pressure on the reds.
B1 should be 1st defender pressurising R3 or/and R4 to pass backwards and tracking runners.
B2 tracks the striker, intercepting if possible.
Encourage creativity from R1-R4 in moving the ball about to open up the options.
Rotation is in groups of reds and blues, one wave at a time.
Progress by adding more defenders, initially a second one in the starting half
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
This makes things much more difficult for reds, and requires communication between the 4 to recycle the ball until they can pass out.
R3 and R4 may combine to set a pass to either R1 or R2 as the 3rd man.
Initially discourage R5 from showing wide as this is too easy option - however it is a valid 3rd man run.
Progress by adding a second deep defender.
Now can coach defensive tracking, reinforcing the need to delay as 1st defender and recover from higher up the park.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Play 9v9 outfield (use all the players).
Nominate 4 or 5 on each team to make 3rd man runs
a) to get over half way
b) to set up scoring chances
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3rd man linked short
Area used is a 7 a side pitch, or 3/4 full size
5 attacking players involved in each wave of attack. General principle is to cross half way after 1 3rd man run, and attack the goal using another.
R3 goes for short option as R4 offers long.
*angle of R3 short run and bump pass - should not screen R1 passing options
*movement of R2 - timed to be available for R1 to pass to
*R1 provide balance and cover as other 3 players attack
*R4 supports striker R5 as R3 spins off wide for 2nd 3rd man run
*R2 keeps the width and provides another option for R4
Rotation : R1 becomes the new R5 and all the others go off with 4 new players on.