Brian Seifert
Name: | Brian Seifert |
---|---|
City: | Sacramento |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Players will do 4 of the stations 8 minutes each. Do 2 stations, give a water break, 1 stations water break, then scrimmage. If a player wants water, let them get it. Don't stop for water too often unless there is excessive heat. Stop the last station with 20 minutes left regardless of the time into 3rd station. Always end each session with a cheer. Do this training for both of your practice days in the same week. i.e do this same training Monday and Wednesday.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 8x10 grids. Yellow and green cones are starting positions and goal. 1 grid per 2 players. 1 ball 2 players.
COACHING POINTS / KEY CONCEPTS
Players play 1v1 in the grid and must hit the opponents yellow or green cone to score a point. When a player scores a point, they must retreat to the 1/2 way point to allow the opponent to get the ball into the game. Games last 1-2 minutes then switch opponents.
Coaching points: get the players to manage their own game. When ball is out, who brings it in? After a goal, what do you do?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones to mark 20x15 fields. 4 goals.
COACHING POINTS / KEY CONCEPTS
Teams play 2v2
Coaching Point: teach the players to manage their own game. When it goes out, who brings it in? After a goal, who starts with it? Allow the opponent to get the ball in play.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
2 cones per gate, each gate 7 yd apart. 1 ball per player
COACHING POINTS / KEY CONCEPTS
Players dribble through the gates then straight back to the beginning. Encourage players to use their right foot to go right and left foot to go left. Make it a competition.1v1 races and/or teams.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment /Players)
Cones to mark the field 30x30, cones to mark gates, 1 ball per player
COACHING POINTS / KEY CONCEPTS
Players dribble in the area. Have then dribble through different gates for 30 seconds. How many did you get?
Activities:
Right foot only, Left foot only, Only dribble through the red gate, Pull back in gate, scissor in gate, Toes touches, Ball boxes, Outside foot touch through gate and around a cone, Inside foot touch through gate and around cone, Stop the ball in gate then go (sole stop and go), Pull push through gate
Coaching points: keep the ball close, don't let your ball touch another players ball, only one player at a time through gate. Active for 30 seconds, rest for 15-20 with demo or asking them their score.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones to mark a 20x30 area. 1 ball per attacking player.
COACHING POINTS / KEY CONCEPTS
Players attempt to dribble safely across the zone. Defender attempts to win a players ball and score on one of the pop up goals. If a players ball is scored, that player becomes a defender in the next round. They may not try and win another players ball until the next round. You will have to remind them of this. Play until there is only 1 attacker left. That player starts as defender in the next game.
Coaching points: keep the ball close and in control. Do not let players kick the ball across the line from 5+ yards away.
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
1v1 self monitored
ORGANIZATION (Physical Environment /Equipment / Players)
Cones to mark a 8x10 field, small goals. 1 ball per two players
COACHING POINTS / KEY CONCEPTS
Players play 1v1. Attacker starts with the ball on the end line. Defender starts at a cone at 1/2 field. Game starts when attacker dribbles into play. Players can switch sides after the game or you can have players return to their line, then switch roles 1/2 way through the activity.
Coaching points: teach them to monitor their own game. When the ball is out or a goal is scored the game is over. Players need to clear the field quickly, then the next game starts. Get the players to recognize when to start the next game. Your main focus will the players waiting and teaching them to start the next game on their own.