Football/Soccer Session (Moderate): BPO Defence Depth/Concentration

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Pro-Club: LFC IA Global

(NSW) Lucas Eade, Adult Member

Profile Summary

(NSW) Lucas Eade
Name: (NSW) Lucas Eade
City: Valley Heights
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): WU

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Football/Soccer Session Plan Drill (Colour): WU
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WU

16 players - Compact Layers Behind Ball/Concentration
Keeping close together or staying compact with several layers (Depth) of defenders to intercept the passes between or over defenders and help each other if if one fails

Mental

4 color game 4 players per group 4 different colors 
heads knees toes ears etc call a color 

4 per line 

FIFA 11 (use what you think is beneficial)

jog x 2 
heel taps x 2
open the gate x 2 
close the game x 2 
circling teammate x 2 
shoulder to shoulder x 2 
fwd/back runs x 2

Dynamic stretches (players pref)

Football/Soccer Session Plan Drill (Colour): PP/Ballwork

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Football/Soccer Session Plan Drill (Colour): PP/Ballwork
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PP/Ballwork

16 players - Compact Layers Behind Ball/Concentration - 2 practices of 8 players (inc keepers)
Keeping close together or staying compact with several layers (Depth) of defenders to intercept the passes between or over defenders and help each other if if one fails

play starts with a passing practice with 8 players in each practice 
pass in a pattern, two touches, and on the coaches whistle top speed 
to the blue markers where you play quick one touch passes (8 players, ball between)
again on the coaches whistle return to the red markers and start the passing pattern again

red to blue resembles losing the ball and getting numbers behind the ball
blue to red resembles winning the ball and getting numbers forward and some completed passes

scoring method
Which group can get to the red or blue quicker (coaches call the score)

progressions
change passing pattern
change exercise at blue markers (could change to a conditioning element)

coaching cues
Body posture
recieve on turthest foot

Notes
Keep ball in play at all times, maximum touches on ball.


Football/Soccer Session Plan Drill (Colour): PG/SSG

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Football/Soccer Session Plan Drill (Colour): PG/SSG
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PG/SSG

16 players - Compact Layers Behind Ball/Concentration - 2 games (5v3)

Keeping close together or staying compact with several layers (Depth) of defenders to intercept the passes between or over defenders and help each other if if one fails

Play starts with the coach who feeds the ball into the blue team, the blue team has to try and score in the opposition goal past the keeper 
the aim of the orange team is to have all players behind the ball compact and deep with the striker/9 delaying the pass or movement forward from the opposition player on the ball.

the 3 player defensive line should provide depth and be compact through the middle of the pitch, keep the opposition in front of you or wide 

the blue line is when we dont have the ball or lose it 
the red line is where the highest player should be

If the orange team can win the ball if they can dribble the ball into the green zone they score

play restarts with coach feeding to blue team

scoring method 
orange - green zone 1 point 
blue - score in goal 1 point

progressions
if orange can play a pass into the green zone it is worth 3 points
limited touches (2)
adjust numbers (joker?)
blue team have 10 seconds to score

coaching cues
orange defensive line narrow and compact use goal width as reference (18 yard box in full sized game)
orange striker/9 delay the player on the ball the opportunity to play forward, if the ball does get past you
drop to help win the ball back.

Notes
Depth/defensive line - 2 players?

9/10 the front line - Delay/cover?



Football/Soccer Session Plan Drill (Colour): GT/Principle/Problem

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Football/Soccer Session Plan Drill (Colour): GT/Principle/Problem
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GT/Principle/Problem

16 players - Compact Layers Behind Ball/Concentration - 8v8

Keeping close together or staying compact with several layers (Depth) of defenders to intercept the passes between or over defenders and help each other if if one fails

Play starts with green GK (blue team) who will try to play out from the back and score against the opposition (orange team)
when orange team are off the ball (BPO) they must be narrow in two banks of 3 (depth/cover) and the 9 must be the highest player and delay
do no let the ball go forward, sideward or backwards, if orange win the ball score in the goal. If orange team lose the ball in transition can we get pressure on the ball straight away (closest player delay) and compact layers behind the ball (depth/cover/concentration)

ball restarts with green keeper 

scoring method
Orange 1 point 
Blue 1 point

Progressions
Limited touches (2)

adjust numbers (joker?)
blue team have 10 seconds to score

Coaching cues 
Orange defensive line narrow and compact use goal width as reference (18 yard box in full sized game)
orange striker/9 delay the player on the ball the opportunity to play forward, if the ball does get past you
drop to help win the ball back


Football/Soccer Session Plan Drill (Colour): GT+

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Football/Soccer Session Plan Drill (Colour): GT+
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GT+

16 players - Compact Layers Behind Ball/Concentration
Keeping close together or staying compact with several layers (Depth) of defenders to intercept the passes between or over defenders and help each other if if one fails


Football/Soccer Session Plan Drill (Colour): TG/Freeplay

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Football/Soccer Session Plan Drill (Colour): TG/Freeplay
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TG/Freeplay

16 players - Compact Layers Behind Ball/Concentration
Keeping close together or staying compact with several layers (Depth) of defenders to intercept the passes between or over defenders and help each other if if one fails

Normal game rules
let them play


Football/Soccer Session Plan Drill (Colour): CD

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Football/Soccer Session Plan Drill (Colour): CD
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CD

16 players -Compact Layers Behind Ball/Concentration
Keeping close together or staying compact with several layers (Depth) of defenders to intercept the passes between or over defenders and help each other if if one fails

slow jog/walk with water around the field you used (half field/full field etc)

static stretches in center circle or where space is available (players pref)


Arrow Large Line Straight 2px Arrow Medium Right
Movement
Arrow Large Line Straight 2px Arrow Medium Right
Custom Movement
Arrow Large Line Straight 2px Arrow Medium Right
Pass
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 2
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 3
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 4

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button