Football/Soccer Session (Moderate): HiPe session 24/06/19

Profile Summary

Rodney Haggarty
Name: Rodney Haggarty
City: Thornton
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): SSG with bouncer

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Football/Soccer Session Plan Drill (Colour): SSG with bouncer
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SSG with bouncer

SET UP: Playing numbers determined by how many in group (ideally 8 ) with 3 v 3 centre pitch & 2 bouncers outside field - Field according to numbers 20 x 20 with spare balls at each goal and pitch zone marked out

AIM: Directional game use bouncers to create overloads to score goals - when a goal scored bouncers SWAP with 2 players from team who scored.

HOW: Play starts at 1 end and team in BP aims to use ANY bouncer to progress up field to create goal scoring oppportunity - when scored 2 bouncer swap quickly with field players.

PLAYER TASKS: Movement, scanning create overloads and 1 v 1 situations

COACHING POINTS: As above, can you see the ball, next pass, 1 v 1 , encourage bouncers to stay alive with play

PROGRESSION: pass to bouncer CAN NOT go back to the same player - limit bouncer to 2 seconds or 2 touches to play next pass.


Football/Soccer Session Plan Drill (Colour): Passing with RWB

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Football/Soccer Session Plan Drill (Colour): Passing with RWB
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Passing with RWB

SET UP: Set up in a triangle as shown approx 15-20m from rebound wall - players queued at starting point, with balls- 2 passing gates and 2 markers as shown

AIM: player movement, while RWB and achieving accurate passing

HOW: Player 1 RWB approx 5m to the marker from starting point and then plays a pass THROUGH the gates to player 2 (Player 1 follows pass) , player 2 then controls pass and RWB to the marker (approx 10m away) and at the marker CUTS and plays a forwrd pass into the wall - gets pass back with the next pass to be THROUGH the gates to player 3. (player 2 follows pass) - Player 3, then controls and plays the next pass to starting point A , (player 3 follows the pass) to repeat the process.

PLAYER TASKS: movement before receiving pass- good body shape for next pass, weight of passing.

COACHING POINTS: As above, move ball quickly, head up, scanning, good body shape, weight of passing, accuracy

PROGRESSION: If needed instead of player 2 RWB and passing , create a WALL pass between Player 1 & 2, with player 1 , then playing the next pass to player 3, Only Player 1 & 3 follow pass, leave player 2 in same spot and rotate players, after a few reps - still focus on same burt add in timing of run from player 1 to get wall pass and weight of pass


Football/Soccer Session Plan Drill (Colour): 2 v 1

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Football/Soccer Session Plan Drill (Colour): 2 v 1
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2 v 1

SET UP: (Minimium of 6 players) - 1 goal and set up zone as 40 x 25 - 3 groups of players

AIM: Create a shot on goal from Player A , who then defends as Player B & C combine in a 2 v 1 to create shot on goal ,

HOW: Player B plays a 5 metre pass to Player A, who turns - accelerates and has a shot on goal - after the shot he becomes a defender in a 2 v 1 as Player C passes the ball to Player D who then combine to create a 2 v 1 trying to get shot on goal

Player B moves into Position 1 and after 2 v 1 completed players jpoin the quesues again and process repeats from Player B (Centre always)

If can create 2 teams create a competition with each TEAM getting a few minutes of 2 v 1


Football/Soccer Session Plan Drill (Colour): Rondo square

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Football/Soccer Session Plan Drill (Colour): Rondo square
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Rondo square

SET UP: 10 v 4 (adjust numbers as needed but with large overload for team in BP) in 3 squares , each zone is approx 25 x 20 and balls on the outside

AIM: For the team with possession to maintain possession, using space and movement of the ball & players and set a set number of passes before the team with BP can move into the 2nd square and then into the 3rd square

COACHING/PLAYER TASKS: Scanning, good 1st touch, weigh tof passing, movement into space. Prior to movement into next stattion can we create the NEXT pass to sucessfully transition

PROGRESSION: 1. make overlaod less, for eg 8 v 5

2 increase number of passes required to progress to next zone.


Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 2
Arrow Large Line Straight 2px Arrow Medium Right
Shaded Pitch Area

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