Football/Soccer Session (Academy Sessions): WSSL WK7 - Fall'13 - : Attacking Principles (Part I)

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Jose Figueira

Profile Summary

Jose  Figueira
Name: Jose Figueira
City: New York
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Warm Up I

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Football/Soccer Session Plan Drill (Colour): Warm Up I
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Warm Up I (10 mins)

Organization:

- 20 x 30 area set up as shown

- 20 x 5 end zones at each end

- 10 players (5 attackers & 5 defenders)

- 1 ball (additional on outside)

Instructions:

- Attacking players throw the ball to one another and try to work the ball into the endzone for a point.

- If Defenders steal the ball they attack the opposite end zone.

- Attackers must make a run into the end zone & catch ball to score - defenders not allowed into end zone

- Players cannot run with the ball once they have caught it.

- If players drops the catch possession is given to the other team

Coaching Points:

- Movement without the ball. Away from team mate into space

- Check space & surroundings as you move. Can you receive the ball? Are you in a passing line?

- Connection and communication with teammates

- Speed of play

- Stretch opposition. Circulate the ball

- Be positive in possession

Progressions:

P - Defenders can now track attacker into end zone

P - 3 second rule in possession

P - Not allowed to pass the ball backwards

P - Same game but ball is not allowed above head height.


Football/Soccer Session Plan Drill (Colour): Warm Up II

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Football/Soccer Session Plan Drill (Colour): Warm Up II
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Warm Up II (15 mins)

Organization:

1. 30 x 30 area set up as shown

2. 10 Players - each given a number (5 v 5)

3. 2 Mini Goals in middle as shown

4. 1 Ball (additional with coach)

Instructions:

1. Players are given a number & spread around the outside of the area (alternate color)

2. Coach acts as a server & call out number(s) - as number is called pass is played into area at random

3. Attackers with that number race into area to win ball & aim to score in either mini goal

4. Remaining players follow game & help to keep ball in play

5. If goal is scored or ball goes out of play attackers must return to spot

Coaching Points:

1. Reaction & Anticipation. Gett the ball qucky & secure possession

2. Awareness of Space & Surronding. Which goalis best to attack?

3. Connection & communication between teammates

4. Speed of play

5. Combinations & skill moves to deceive defender(s)

Progressions:

P - Attacker(s) must make a wall pass with team mate on the outside before scoring

P - Coach calls more then one number e.g. "2&3 (2v2)

P - Team mate on outside used for wall pass can enter to support attacker & create overload (2v1/3v2 etc)


Football/Soccer Session Plan Drill (Colour): Main Theme I

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Football/Soccer Session Plan Drill (Colour): Main Theme I
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Main Theme I (20 mins)

Organization:

- 15 x 25 area set up as shown (multiply as needed)

- 10/12 Players -Two groups of 5/6 set up as shown

- One mini goal at end line

- 1 Ball per group (additional on outside)

Instructions:

- Activity begins at line (A) with two players playing square pass

- As pass is played player on line (B) begins movement to receive the ball

- As pass is played player at line (C) enters the area & becomes a Defender

- Players now play 1v1. Attacker aims to score in mini goal

- If Defender wins the ball they aim to run ball over oppsite endline

- Play until goal is scored or ball leaves playing area

- After each attack Players move up the line (A to B, B to C & C to A)

Coaching Points:

- Speed & quality of pass

- Movement to receive. Work away opposite to the ball

- Snapshot: check shoulder & take picture of whats behind as you receive the ball

- Turn quickly to engage & attack the defender. Get them on back foot!

- Attack at speed, be positive & look to finish!

- Execution & timing of skill, dribbles & stop-start moves to unbalance defender

Progressions:

P - Defender can enter area on first square pass. Attacker must check pressure/position

P - If Defender wins the ball another Attacer canenter from line (A) to create 2v1 transition


Football/Soccer Session Plan Drill (Colour): Main Theme II

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Football/Soccer Session Plan Drill (Colour): Main Theme II
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Main Theme II (15 mins)

Organization:

- Half field setup as shown

- 13 players (3 attackers, 2 defenders & 1 keeper each play)

- Final 1/3 line marked with cones as shown

- 1 ball (additional on outside)

Instructions:

- Play starts with a ball from goalkeeper to the attackers

- As ball is played 2 defenders run out & face attackers - defenders not allowed past 1/3 line

- Attackers aim to keep possession, combine & enter final 1/3 to score past Defenders

- If Defenders win the ball they can break out & score in mini goals

- Play ends when goal is scored or ball goes out of play

- Goalkeeper restarts the game with pass to attackers. Activity repeats.

Coaching Points:

- Connection & communication between team mates

- Make the field as big as possible - stretch the defenders - circulate possession

- Attack at speed. Move the ball quickly

- Combinations to deceive defenders (overlaps? wall pass?)

- Awarness of Space & Surroundings. Which space to exploit?

- Shooting opportunities...don't wait, go for goal! End product!

Progressions:

P - Defenders are allowed out of final 1/3 to defend & press high

P - Attackers have a time limit to score/shoot once they enter final 1/3


Football/Soccer Session Plan Drill (Colour): Conditioned Game

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Football/Soccer Session Plan Drill (Colour): Conditioned Game
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Conditioned Game (20 mins)

Organization:

1. 30 x 40 playing area set up as shown

2. 3 x playing zones (A, B & C) marked as shown

3. 11 players (5 attackers & 5 defenders)

4. 2 mini goals in zone C

Instructions:

- Game starts in Zone A with teams playing 3v3+1 keep ball. Attackers can use neutral player.

- After 4 passes Attackers aim to play pass into target player in either Zone B or C

- Pass must be supported to create 2v1 breakaway

- ZONE B: Target player who receives can link up with team mate & aim to score past keeper

- ZONE C: Target player who receives can link up with team mate & aim to score in eith mini goal

- Target player who doesnt receive becomes a defender & aims to win ball back & dribble/play back to team mate in Zone A.

- After set time rotate target players

Coaching Points:

- Connection & communication between team mates

- Make the field as big as possible - stretch the defenders - circulate possession

- Attack at speed. Move the ball quickly

- Combinations to deceive defenders (overlaps? wall pass?)

- Awarness of Space & Surroundings. Which space/zone to exploit & attack?

- End Product - Finish!

Progressions:

P - After 4 passes in middle zone players can now dribble into Zones B/C & aim to score

P - Defender & Neutral player can now follow into Zones B/C to create 2v2+1

P - Attacking team must bounce a pass off target player in Zones B/C before breaking out to score


Football/Soccer Session Plan Drill (Colour): Conditioned Game II

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Football/Soccer Session Plan Drill (Colour): Conditioned Game II
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Conditioned Game II (20 mins)

Organization:

- 30 x 50 area set up as shown

- 14 players (6 Attackers, 6 Defender, 1 Goalkeeper & 1 Neutral players)

- 2 gates & half way line marked as shown

- 4 mini goals set up as shown

- 1 ball (additional on outside)

Instructions:

- Teams are split into two groups & play 3v3 in each half of field

- Attackers aim to keep possession, combine & transfer ball into attacking half to score

- Attackers can use Neutral player to create 3v3+1 overload

- Neutral player can move across both zones

- Attackers can only transfer ball across half by either & combination across line (shown) or dribble through wide gates (flags)

- Attacker who combines/dribbles across the line stays in attacking half to create a 4v3+1

- One team aims to score in big goal while other team aim to score into mini goals

- Once goal is scored or ball goes out of play, players must return to their halfs

- After set time teams switch ends

Coaching Points:

- Connection & communication between team mates

- Make the field as big as possible - stretch the defenders - circulate possession

- Attack at speed. Move the ball quickly

- Combinations to deceive defenders (overlaps? wall pass?)

- Awarness of Space & Surroundings. Which space/zone to exploit & attack?

- End Product - Finish!

Progressions:

P - Attackers must make 4 passes before looking to combine/dribble across half way

P - Remove cones & gates & play 6v6+1


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