Football/Soccer Session (Moderate): Midfield Combination Through the Central Channel

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Todd Kingsbury, Adult Member

Profile Summary

Todd Kingsbury
Name: Todd Kingsbury
City: Essex Junction
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Dynamic Warm-up

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Football/Soccer Session Plan Drill (Colour): Dynamic Warm-up
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Dynamic Warm-up

Dynamic Warm-up 

-Dynamic stretching 

-SAQ 


Football/Soccer Session Plan Drill (Colour): Combination Passing

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Football/Soccer Session Plan Drill (Colour): Combination Passing
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Combination Passing

Combination Passing

ÔĽŅ-Ball start at the point of both sides of the grid. ¬†

-Players combine 1 or 2 touch through the pattern

-Rotate one cone at a time 

-Switch directions half way

Coaching points:

ÔĽŅ ÔĽŅ-Communication¬†

-Tempo/ball speed 

-Movement off cone/checking/creating good angles 

-quality of pass/first touch 


Football/Soccer Session Plan Drill (Colour): Box Drill

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Football/Soccer Session Plan Drill (Colour): Box Drill
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Box Drill

Box Drill: Set up: 15x15 Grid (adjust size if needed), 4 cones, bibs

-3v3+1 directional possession inside grid (or 4v4+1 number dependent) 

-Red has 2 targets on end lines across from each, Blue has targets on the other end lines   

-Objective: maintain possession from 1 target to the other without losing possession= 1 point.

-Targets cannot directly play to other targets.  

Coaching points: 

ÔĽŅ- Creative movement off the ball, especially once targets are played. ¬†Read the game, don't react late! ¬†

-use targets to switch point of attack, do not force the ball forward when it is not on! 

- 1 and 2 touch combinations to play through tight spaces 

-Targets must be active to find passing lanes 


Football/Soccer Session Plan Drill (Colour): Get Out Of Jail

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Football/Soccer Session Plan Drill (Colour): Get Out Of Jail
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Get Out Of Jail

Get out of jailÔĽŅ: set up: 18 yard box extended ~15 yards (adjust space if needed), cones, 2 mini goals/gates, bibs¬†

-5v5+GK inside grid (adjust numbers if needed or add neutral) 

-1 team attacking full size goal, 1 team attacking 2 mini goals/gates 

-Team attacking mini goals must score 2 goals to flip around and begin attacking full size goal. 

- Only goals that count towards final score are goals scored on full size goal 

-no corner kicks, all restarts over enplane start with keeper or CB/CDM

-Throw ins on sidelines 

Coaching points: 

- quickly transition once the ball is won or when switching points of attack.  Try to catch defenders out of position. 

-Do not force the ball.  Use keeper or CDM/CB as pivot player to switch attack 

-Create numerical advantages 

-Team attacking small goals: isolate defenders in front of goals to create numerical advantages.  

-Take advantage of scoring chances when they come!   


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