Paul Inns
Name: | Paul Inns |
---|---|
City: | Newtown |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
Players will work on learning and refining their ability to finish in an oppossed and unopposed environemnt
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
- Create 30 x 20 area - with half way line.
- Split players into two teams of 5 (including anassigned GK for each team). Number each outfield player 1-4.
Instructions
- Play commences with the coach acting as server and playing the ball in to a blue player.
- Blue team are instructed to makes a predetermined number of passes(5) within their own half and then look to shoot on goal from their own half.
- As the server plays the ball in, he calls a number 1-4, and the corresponding player from the red team enters the blue half and acts as a defender. If he successfully obtains possession, he returns the ball to the coach and returns to his half.
- Server alternates serving the ball to blue/red team after each successful defence or after each team shoots.
Progressions
1. Add two defenders instead of one.
2. 2 touch player limit
3. keep score and make it competitive.
4. When the server calls a number, the corresponding defender enters the attackers half AND the same attacking player enters the defending half to seek to attack and rebound/spill - and to link up with the attacking team generally - can he find space to receive the ball to shoot?
5. Don't just pass the kick teh ball to the attacking player - pass it and use it - dictate to the receiving player what he need to do.
Coaching Points:
- movement to create space to be able to shoot;
- good first touch out of the body to be able to have the space to connect;
- decision making for shot - side foot? too far out for side foot - Drive? Lob? - or, in the progression - pass to player in a better position?
- speed of decision making - when the opportunity arises use it don't waste it - but don't rush!
Driven shot:
Approach - slightly from the side, time allowing, or sprint onto the ball and shoot;
Body Shape - Standing foot planted next to the ball with toes pointing towards the goal when shooting. Head should be steady, knee over the ball and arms out for balance;
Contact - laces of the boot should contact through the centre of the ball for a longer range shot;
Follow-through - A short but sharp and strong follow through to keep the ball down ensure the shot is an accurate one.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
-The small sided activity takes place in approx 30 x 20..depending on ability and age..same area as previous..
-Teams play 2 v 2 or 3 v 3 in each half - plus a GK for each team.
- Use neutral players on the sidelines - and if sufficient players, a neutral player in each half.
-the objective is for players to make a predetermined number of passes in their half (eg. 5) to encourage possession and thereafter they can look to play to a teammate in the attacking half who looks to finish.
-The player who passes can join his teammates in the attacking half to create an overload (doesn't apply to neutral players who must remain in their assigned half)
-goals scored from their own half are worth 3 points and goals in the attacking half are worth 1.
Coaching Points
As before but also continuous s assessment of the picture and the appropriate time to penetrate. Look not only for own players, but where the opposition are, and where the space is. Communication and direction to team mates is essential.
Progressions
-touch limits
-to encourage more use of shots from distance, create an overload in the defensive half - 3v2 or even 4 v2
-make it competitive - goals coming off cross from neutrals worth 2 points.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
Split players into two teams 9 red (4-3-1) and 8 blue (3-3-1).
Red team to be coached.
Instructions
A goal from the shaded area scores 3
A goal directly from a rebound or spill scores 3
All other goals score 1
Coaching Points:
Effect the CF - Can he shoot when the opportunity arises or set up a MF to shoot? Follow up rebound/spills. Shot selection - side foot/drill lob?
Effect the MF - When playing the ball into the CF - can they dictate his next action - turn and shoot or hold up and lay back for MF to shoot or control, return ball and move into shooting position for ball to be returned to him? Follow up rebound/spills. Shot selection - side foot, drill or lob?
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
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Stop
Back/Forward: Drag timeline button
Shooting Drill (20 mins)
Organisation:
7-9 players - including a player to play in goal.
Set out cones as above. Initially work players from the left of the goal (so the forward shoots with his right foot) but swap after 5 minutes to the right hand side to practice shooting with left foot.
Instructions
Sequence:
Player a pass to player b
Player b pass to player c
Player c pass to player d
Player d dummies the ball to player e and player d spins to receive
Player e lays off for player d to shoot ...
Players follow the ball after passing - A to B; B to C; C to D; D to E - Player E rejoins the line.
Begin with side foot shooting:
Coaching Points
1. Approach - slightly from the side, giving enough room to make a comfortable side foot shot;
2. Body Shape - The non-kicking foot should be next to the ball with the toe pointing in the direction of the intended shot. The head should be steady with arms out to balance the player.
3. Contact - Through the centre of the ball;
4. Follow Through - this should be in the direction of the shot. The more follow through the harder the shot.
5. Look up to see the location of the goalie
Progression
1. Begin with side foot shot as above and alternate both sides after 5 minutes so players experience shooting with both feet;
2. Encourage E to follow up any rebound or goalkeeper spills;
3. GK starts in the middle of the goal - however, as E lays the ball off, GK must touch a post before trying to save the shot - to encourage player D to look up and shoot in the opposite corner of the goal;
4. Switch the type of shot - shoot with the laces following through for power;
5. Move Player C's cone back 10 yards towards the half way line - and Player E's cone back 5 yards so that Player E will be further from the GK - effect GK to place himself between the 6 yard box and the penalty spot. Aim will be for Player E to curl the ball around the GK into the goal or lob the GK. For a lob, body shape will change to that the player leans slightly back and strikes the below the centre of the ball - for a curl - striking to the right/left of centre.
Advanced Progression
Run both sides at the same time - thereby 12- 18 players at once.
Player c becomes d the shooter/dummy for opposite side
Player d becomes e the bounce/lay off player for opposite side
Player e exits on ball side and collects ball ...
NB: Once Player C receives, the sequence can start on the opposite side so as they are staggered starts and you can get good flow.