Football/Soccer Session (Difficult): A Licence High Press 4-2-3-1 vs 3-4-3

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Jack Garside

Profile Summary

Jack Garside
Name: Jack Garside
City: Todmorden
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

90 minute session after warm up 

Pressing wave - 

90 seconds x 6 reps each team have a go 

2 mins of transition x 2 reps 

SWITCH 8 players in 

REPEAT = 32 mins with coaching time  

PHASE 

- 6 mins x 2 

Switch the 8 players 

REPEAT = 30 mins with coaching time

11v11 

8 mins x 3 blocks 

24 mins with some free play at the end = 33 mins with coaching time 

 

Assistant coach 

 

each block will be 15 mins with players 

during wave game - focus on 3v3+1 game 

during phase - focus on 4v4 


Football/Soccer Session Plan Drill (Colour): Pressing Wave

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Football/Soccer Session Plan Drill (Colour): Pressing Wave
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Pressing Wave

Area Size 

- 22/6/22 x44

Process 

- 3 passes and can transfer the ball across 

- Pressing team win the ball they can score 

- 1 defending player and 1 build up locked in central zone

- Coach to serve for tempo

Progression 

- Transition if defending team win it they instantly get out 

Area size 

20/5/20 x 44

Coaching Points 

- Pressure on the ball (nearest player) 

- dictate the play (force one way) 

- Marking distances to screen passes and cover players

- balance 

- Back press principle (recovery runs)


Football/Soccer Session Plan Drill (Colour): Assistant Coach practice

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Football/Soccer Session Plan Drill (Colour): Assistant Coach practice
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Assistant Coach practice

Area Size

- 30x20 

Process 

- Server plays to whichever teams ball it is into their defensive 3rd 

- No attackers allowed in attacking 3rd but can dribble/receive a pass in it 

- Ball must be in final third before scoring 

- win it and score in attacking 1/3 = 3 points - middle 1/3 = 2 and defensive third 1

Progression

- Matched up 4v4 - 2 minute rounds high press game 

 

Coaching Points

- Pressure on the ball (nearest player)

- dictate the play (force one way)

- Balance - (reference yellow vertical line)

- Back press / where to make recovery runs


Football/Soccer Session Plan Drill (Colour): 8v6 pressing phase

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Football/Soccer Session Plan Drill (Colour): 8v6 pressing phase
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8v6 pressing phase

Area Size 

Half pitch and 54 wide 

Process

- Restarts varied from 2/3/5 and GK 

- Reds must get beyond the line before hitting mini goals 

Coaching Points

- Pressure on the ball (nearest player) 

- dictate the play (force one way)  

- Marking distances to screen passes and cover players 

- balance (Provided by 7/11 whichever side the ball goes)

- Back press/recovery runs (rule if a player gets bypassed everyone drop down 1)


Football/Soccer Session Plan Drill (Colour): 11v11

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Football/Soccer Session Plan Drill (Colour): 11v11
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11v11

Restart from Blues 

- allow game to flow for natural transition BUT if the ball goes out of play here are the restarts players can choose (selection of footballs for LB and RB to take throw ins and for GK.

1. Goal kicks

2. GK ball in hand 

3. Throw in with RB and LB inside defensive third 

- box for green GK to start in - can leave once a long pass is played (realism)

Coaching Points

- Pressure on the ball (nearest player)

- dictate the play (force one way) (9/7 force the play one way with arced run as Blues overloaded on 11 side)

- Marking distances to screen passes and cover players (seen here 11 screen the pass into blue 6 before jumping on pass to blue 2)

- balance (Provided by 7/11 whichever side the ball goes and backline)

- Back press/recovery runs  (rule if a player gets bypassed everyone drop down 1)


Football/Soccer Session Plan Drill (Colour): Ideal Picture

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Football/Soccer Session Plan Drill (Colour): Ideal Picture
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Ideal Picture

see set up if ball played to one side of the pitch 

9 to spilt GK and RCB and press GK from an angled approach

7 to force one way 

11 to drop down on FSCM (8) but ready to jump on 2 if needed 

2 jumped on their 11 who has flattened and back 3 moved across to still have +1 on backline 


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