Football/Soccer Session (Academy Sessions): Attacking Breaking Out and Finishing

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Benjamin Sohier

Profile Summary

Benjamin Sohier
Name: Benjamin Sohier
City: Telford
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Creating and taking oppourtunities to attack quickly to generate chances to score


Football/Soccer Session Plan Drill (Colour): MDG

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Football/Soccer Session Plan Drill (Colour): MDG
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MDG (20 mins)

Organisation

- 12 Players

- Area 70v40. Split into thirds.

- GK belong to neither team

- 5v5 in central area

- Coach (white) is ball master. Plays in to either team.

- The aim is for the team in possession to create min of 5 passes before breaking out of area and shooting into either goal. (5th pass can be the break out pass). Attacking team can break out either way.

- Defending team try to win possession back then make their own min of 5 passess before breaking out themselves.

- Flat cones and flags/cones to display central area.

- End of each area acts as the offside line.

Coaching Points

- Timing of support runs. Beat the offside line.

- Quality of support runs; angles and distance, shape i.e. curved, straight, staggered.

- Effective and informative communication, both non-verbal and verbal; talk, command, hand up, eye contact

- Quality of break out/through ball pass, weight, height, angle, distance, aim (to feet, in front, aerial, floor)

- Efficiency of keeping possession before breaking out. Principles of possessionl creating and maintainng space between the team, split the opposition, quality of pass, quality of touch, movement on, around and away from the ball

- Finishing; distance from goal, position of GK, type (placed, power, lob, volley, half volley, header), how (instep, laces, body shape/position), conviction and belief.

- Receiving, interpret and read flight/position of the ball, adjust accordingly. How many touches before shooting? Where is the goal when they receive the ball?

- Recognition of oppourtunity

- Inscisive and descisive

Progression(s)

- Add a recovering defender. When attacker breaks out, any defender can follow him and try to recover.

- Touch limit before shooting i.e. 1-2 touch to then finish

- Time limit from break out to shot i.e. 5-10 seconds

- Increase pass limit within central area before breaking out


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (25 mins)

Organisation

- 16 Players

- 8v8 in a 1-3-3-2 Formation

- 70x40pitch split into thirds (cones/flags to illustrate in practice)

- Ball starts with either GK. Team in possession attacks opposite goal. Attacking team try to play through midfield zone before breaking into attacking third. Forward pass into attacking third, that passer can join.

- Defending team try to win ball back and attack through the same way. Their defenders can set their own offside line.

- Create competition between the two teams.

Coaching Points

- Timing of support runs. Beat the offside line set by the defenders.

- Quality of support runs; angles and distance, shape i.e. curved, straight, staggered.

- Effective and informative communication, both non-verbal and verbal; talk, command, hand up, eye contact

- Quality of break out/through ball pass, weight, height, angle, distance, aim (to feet, in front, aerial, floor)

- Efficiency of keeping possession before breaking out. Principles of possessionl creating and maintainng space between the team, split the opposition, quality of pass, quality of touch, movement on, around and away from the ball

- Finishing; distance from goal, position of GK, type (placed, power, lob, volley, half volley, header), how (instep, laces, body shape/position), conviction and belief.

- Receiving, interpret and read flight/position of the ball, adjust accordingly. How many touches before shooting? Where is the goal when they receive the ball?

- Recognition of oppourtunity and take it when it arises

- Inscisive and descisive

Progression(s)

- Take out central area and introduce free roam (but try to maintain clear units; def, mid and att)

- Create a points system to reward difficult finishes such as first time, volleys, headers etc.

Questions

What if?

When?

Where?

Why?

What?

Who?

How?


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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