| Name: | Kyle Black |
|---|---|
| City: | Lancaster |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
DEVELOPMENT CHARACTERISTICS TRANSLATED TO COACHING PLAYERS IN STAGE 2 (Age 6-8)
Translated to player development this means:
1. Continued involvement of fundamental movement skills – running, jumping, skipping, throwing etc
2. Focusing on ball familiarization and dribbling skills – one ball per child.
3. Introduction of paired and cooperation activities.
4. Help players understand a task by demonstration and asking questions
5. Sessions requiring players to be extremely active.
6. Selecting activities that do not place undue stress on the muscles, bones and energy systems of the
body.
7. Repeating activities regularly – constant change and insufficient reinforcement negatively affects
learning
8. Camouflaging and concealing technical information by using names, characters and stories.
9. Encouraging trial and error, keeping instruction to a minimum
10. Using equipment and props to increase complexity but continue to make the sessions fun – hurdles,
hoops, ladders, bean bags etc
11. Including competitive games, but emphasize success other than just winning (i.e. effort)
12. Providing considerable encouragement.
13. Including ‘games and matches’ in every session
14. Introduction to small sided games – 2v2 to 4v4 – play at the end of a practice session – don’t
sacrifice practice sessions for games at this stage.
15. All players to receive fundamental goal keeping skills – catching, throwing and diving (players love
to dive!).
16. Introduce basic rules of the game – including restarts when ball leaves the field.
17. Passing skills can be introduced.
18. Avoiding temptations to place players in specialist positions (i.e. full back, forward or goal keeper)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Equipment:
-15x15 yard box
-cones set up in a triangle 1x1x1 yard
-ball for every player
Organization:
-Players dribble through area and must enter triangles (islands) and dribble through as many as possible is a set time frame (1 minute or under).
-Give a small break and encourage them to beat their previous record.
Coaching Points:
-Triangles encourage players to dribble in one side and out another making a change of direction in the middle.
-Emphasise that players should excelerate when leaving a triangle or basicly anytime there is a change of direction.
- Addition of moves will help players in 1 vs 1 situation - show them 2 or 3.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Equipment:
- Cones to seperate field in half and cones for starting possitions.
- Enough balls for every player
Organization:
- Players start at mid field, as shown, and dribble towards the end line. Player on end line comes out to play defense.
-Player with the ball works to dribble across end line. If defender wins the ball they are trying to dribble across mid field.
- Play goes until someone dribble across either line or 10 seconds - which ever comes first.
Key Coaching Points:
- Heads up when dribbling
- Change of speed and direction to beat defender
- Be aggressive and try moves/feigns

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Equipment:
-Field set up between both touchlines.
-Endzones can be either inside or outside of the field depending on field size and age of players.
-Endzones 3 to 5 yards deep as needed.
-Extra balls with coach to be played in immeaditly if one goes out to keep pace high.
Organization:
- Teams of 3 or 4 (remeber to keep them small to create space than will encourage dribbling)
- Goal is scored when a player can dribble the ball into an endzone and stop it under control.
- After scoring the entire team must retreat to midfield, allowing other team to gain ball and work it forward.
- Play 3 to 4 minutes games or to a set score and have a team waiting to enter - either rotate teams or winner stays on.
-Play with all normal soccer rules.
Key Coaching Points:
-Players must keep head up to find pockets where they can dibble into or look to beat a player
-Don't dribble into danger (trapped in a corner) or a double team - dribble smart.
-Encourage the use of moves to beat opponent at speed.
-CHANGE OF SPEED AND DIRECTION to beat defender.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Equipment:
- Full field
- One team in pinnies
- Extra balls to keep speed of play
Organization:
- 4 field players and 1 goalie per team
- Feel free to work with different formations, but a 1-2-2 (1 goalie-2 defender - 2 attackers) is prefered.
Key Coaching Pionts:
- Follow the points from the previous exercises - trying to only focus on the topic of the day.
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Animation Controls (PCs, Macs, Laptops):
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Welcome Scrimmage
Equipment:
- Small pop-up goals on either side line
- Soccer balls
- Enough pinnies for half the players
Organization:
- Split players in half as they arrive and have them play until all players show up
- Do not coach - just let them play
- Players should NOT be shooting on larger goals as a group
Key coaching Points:
DON'T COACH!!