Paul Turner
| Name: | Paul Turner |
|---|---|
| City: | Vancouver |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
This is a One-hour game-based session plan. The session aims to provide opportunities for players in 1v1 situations to practice attacking and defending skills
The session starts with an arrival activity, so the players can get going while waiting for other players and coaches to set up the session. The session includes:
•A physical literacy & technical warm-up.•1v1activity.
•A final game
•1v1s will allows players to practice individual attacking skills like turning, running with the ball and dribbling moves. Players will also practice defensive skills like pressure on the ball and tackling.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Arrival Activity (10 mins)
A minimum of 2 players is needed to get going. As players arrive, they put down their water bottle, coaches provide them a pinnie, and they start playing. As other players arrive, increase the game to 2v2s, 3v3s. Overloads 3v2 are ok. In the beginning, place two nets down for the game field. As the players are playing, walk around to complete the area set up with cones.
Setup
1 x 25/35yrds field and 2 nets on each end. It is ok to start with a smaller field and make it bigger as the players arrive.
Objectives
Get going and into a soccer mindset
Enjoyment of playing soccer

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Tag (10 Mins)
Players tried to get into as many boxes as they can without being tagged
Physical Activity
Players run to different boxes without being tagged. If a player is tagged, they standstill.
To be untagged, another player must crawl through their legs. You can’t tag an untagger.
Technical
Players and taggers now have a ball each. If the tagger's ball hits a ball, the player stands still holding the soccer ball. To be untagged, a ball must be passed between their legs
Add a skill the player performs in each box. How many boxes and skills can the players perform
Setup
1 x 20/20yrds field with 5/5yrds in the corners.
Objectives
Physical Literacy
Changes of Speed and Direction
Fun
Technical
Change the ball's Directions
Change the ball's speed

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1 Attacker v Defender (20 mins)
Players race around the cone, and the first player to get the ball is the attacker and looks to score. The defender looks to win the ball. Roles reverse during the game.
Progression
Add a time limit to score a goal(10 seconds)
Add a point system for trying skills or good defending even if a goal isn’t scored.
Setup
2 x 15/15yrds areas with one goal per field.
Objectives
Players are encouraged to use attacking skills even when unsuccessful the previous time.
Players are encouraged to defend by trying to win the ball
Enjoyment of playing soccer

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Final Game (20 Mins)
2 x Teams, 3v3/4v4/5v5 or adapt based on numbers.
If numbers are high, try to create two games of 3v3 or 4v4
Normal game, no coaching points or stoppages. If coaching is required limit information and allows for lots of ball rolling time
Team Points
Extra bonus points for attacking skills or good defending
Setup
1 x 25/35yrds field. 2 x goal either end. Normal game setup (Adjust for fewer players)
Objectives
Players are encouraged to use attacking skills even when unsuccessful the previous time
Players are encouraged to defend by trying to win the ball
Enjoyment of playing soccer
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Organization
Organization
The main field setup is a 25/35yrds field which will be used for the final game. Each other activity and game can be set up within this area with minimal cones required. When moving from one activity/game to the next, moving goals and some cones are required.
Coaching Behaviors
Lotsof encouragement when trying new things
Emphasize the learning process
Expressconfidence in player's capabilities
Equipment
20 x Cones
2 x Goals
8 x Ball (Min)
6 to 8 x Pinnies