Jack Quinn
| Name: | Jack Quinn |
|---|---|
| City: | cardiff |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Overview:
- Pitch Dimensions: Drills- 30 x 30 yards / Small sided game: 40 x 30 yards.
- Player overview: U6 - U8 children at beginner/moderate ability levels.
- Designed for 16 children but can be easily adapted to suit more numbers.
- Session Topic: Dribbling and Ball Control
- Session Time: 1 hour (2 minute water breaks between each game)
Learning Objectives -
- Keeping the ball under close control
- Keeping head up and looking for space
- Changes of pace/direction
- Using different parts of feet to control the ball

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical Changes of pace/direction, Keeping head up and looking for space |
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Tactical looking to get into space |
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Physical agility, balance, speed, aerobic endurance |
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Psychological communication, decision making |
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Social fun elements let kids use imagination and have fun with their friends |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
|
Technical keeping the ball under close control, keeping head up and looking for space, changes of pace/direction, using different parts of feet to control the ball |
|
Tactical finding and getting into space, positioning |
|
Physical agility, balance, co-ordination, speed, aerobic endurance |
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Psychological decision making, communication, teamwork |
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Social fun element will make players work with each other and have fun |
Organisation -
- 30 x 30 grid
- Equipment: bibs and footballs (for progression).
Practice:
- Players will start off playing the traditional stuck in the mud game.
- Game will be progressed by adding footballs: players will dribble within area and will be caught when the defenders “squish” the players ball.
- When caught, the players must lift their football over their head and open legs slightly - teammates will free them by megging the caught player.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
|
Technical keeping the ball under close control, keeping head up and looking for space, changes of pace/direction, using different parts of feet to control the ball |
|
Tactical getting into space, defending |
|
Physical agility, balance, co-ordination, speed, aerobic endurance |
|
Psychological decision making, concentration, problem solving |
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Social players without the ball can work together to get footballs of players |
Organisation -
- 30 x 30 grid
Equipment: bibs and footballs
Practice:
- 12 players will have a football and will dribble around the area and the remaining 4 players will look to take a ball off one of the players.
- When a player loses the ball then they must aim to take someone else’s football If the ball goes out of the area then the ball will be lost from the game.
- Player will win the game by having the last remaining ball or having the ball at the end of the round.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
|
Technical Keeping the ball under close control, Keeping head up and looking for space, Changes of pace/direction, Using different parts of feet to control the ball |
|
Tactical finding space, defending, positioning |
|
Physical agility, balance, co-ordination, speed |
|
Psychological decision making, teamwork, communication |
|
Social fun element lets players use their imagination and have fun with each other |
Organisation -
- 30 x 30 grid
- Equipment: Flat markers, bibs, balls
Practice:
- 14 players will start in the “land” with a football and the remaining player will wear a bib and be the “crocodile” in the “river
- ” Aim of the game for the players is to go through the “river” and make it to the other side of the “land” without being tackled by a crocodile.
- If a player is tackled they become a crocodile.
- Last player left without being tackled wins.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
|
Technical Keeping the ball under close control, Keeping head up and looking for space, Changes of pace/direction, Using different parts of feet to control the ball |
|
Tactical attacking, defending, positioning, formations |
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Physical agility, balance, co-ordination, speed, strength, aerobic/anaerobic endurance |
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Psychological Teamwork, leadership, communication, decision making, problem solving |
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Social communicating throughout the match and working as a team |
Organisation -
- 40 x 30 grid
- Equipment: Bibs, footballs, goals
- Players will be put into two teams of 8
Practice -
- Players will play a standard 8v8 match with dribbling and taking on players being encouraged.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Tails (10 mins)
Organisation -
- 30 x 30 grid
- Equipment: bibs
Practice:
- When explaining drill use “Shrek” and “Donkey” and the area being “Shrek’s swamp” to make it more fun.
- 15 players will tuck their bibs into their shorts to create a tail (donkey) and the remaining player will wear their bib (Shrek).
- “Shrek’s” aim is to pull the tails from the “Donkey’s”.
- When done so the Donkey’s will wear the bib and become a “Shrek”.
- Last donkey left is the winner.