Football/Soccer Session (Beginner): U6 - U8 Fun Dribbling Games

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Jack Quinn

Profile Summary

Jack Quinn
Name: Jack Quinn
City: cardiff
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Overview: 

- Pitch Dimensions: Drills- 30 x 30 yards / Small sided game: 40 x 30 yards.

- Player overview: U6 - U8 children at beginner/moderate ability levels. 

- Designed for 16 children but can be easily adapted to suit more numbers.

- Session Topic: Dribbling and Ball Control

- Session Time: 1 hour (2 minute water breaks between each game)

Learning Objectives - 

- Keeping the ball under close control

- Keeping head up and looking for space 

- Changes of pace/direction 

- Using different parts of feet to control the ball 


Football/Soccer Session Plan Drill (Colour): Tails

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Football/Soccer Session Plan Drill (Colour): Tails
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Learning Objectives

Technical
Technical
Changes of pace/direction, Keeping head up and looking for space
Technical
Tactical
looking to get into space
Technical
Physical
agility, balance, speed, aerobic endurance
Technical
Psychological
communication, decision making
Technical
Social
fun elements let kids use imagination and have fun with their friends

Tails (10 mins)

Organisation - 

- 30 x 30 grid

- Equipment: bibs

Practice: 

- When explaining drill use “Shrek” and “Donkey” and the area being “Shrek’s swamp” to make it more fun.

- 15 players will tuck their bibs into their shorts to create a tail (donkey) and the remaining player will wear their bib (Shrek).

- “Shrek’s” aim is to pull the tails from the “Donkey’s”.

- When done so the Donkey’s will wear the bib and become a “Shrek”.

- Last donkey left is the winner.


Football/Soccer Session Plan Drill (Colour): Stuck in the mud

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Football/Soccer Session Plan Drill (Colour): Stuck in the mud
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Learning Objectives

Technical
Technical
keeping the ball under close control, keeping head up and looking for space, changes of pace/direction, using different parts of feet to control the ball
Technical
Tactical
finding and getting into space, positioning
Technical
Physical
agility, balance, co-ordination, speed, aerobic endurance
Technical
Psychological
decision making, communication, teamwork
Technical
Social
fun element will make players work with each other and have fun

Stuck in the mud (10 mins)

Organisation - 

- 30 x 30 grid

- Equipment: bibs and footballs (for progression). 

Practice: 

- Players will start off playing the traditional stuck in the mud game. 

- Game will be progressed by adding footballs: players will dribble within area and will be caught when the defenders “squish” the players ball.

- When caught, the players must lift their football over their head and open legs slightly - teammates will free them by megging the caught player.


Football/Soccer Session Plan Drill (Colour): King of the Ring

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Football/Soccer Session Plan Drill (Colour): King of the Ring
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Learning Objectives

Technical
Technical
keeping the ball under close control, keeping head up and looking for space, changes of pace/direction, using different parts of feet to control the ball
Technical
Tactical
getting into space, defending
Technical
Physical
agility, balance, co-ordination, speed, aerobic endurance
Technical
Psychological
decision making, concentration, problem solving
Technical
Social
players without the ball can work together to get footballs of players

King of the Ring (10 mins)

Organisation - 

- 30 x 30 grid 

Equipment: bibs and footballs

 Practice:

- 12 players will have a football and will dribble around the area and the remaining 4 players will look to take a ball off one of the players. 

- When a player loses the ball then they must aim to take someone else’s football If the ball goes out of the area then the ball will be lost from the game.

- Player will win the game by having the last remaining ball or having the ball at the end of the round. 


Football/Soccer Session Plan Drill (Colour): Crocodile River

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Football/Soccer Session Plan Drill (Colour): Crocodile River
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Learning Objectives

Technical
Technical
Keeping the ball under close control, Keeping head up and looking for space, Changes of pace/direction, Using different parts of feet to control the ball
Technical
Tactical
finding space, defending, positioning
Technical
Physical
agility, balance, co-ordination, speed
Technical
Psychological
decision making, teamwork, communication
Technical
Social
fun element lets players use their imagination and have fun with each other

Crocodile River (10 mins)

Organisation - 

- 30 x 30 grid

- Equipment: Flat markers, bibs, balls

Practice: 

- 14 players will start in the “land” with a football and the remaining player will wear a bib and be the “crocodile” in the “river

- ” Aim of the game for the players is to go through the “river” and make it to the other side of the “land” without being tackled by a crocodile. 

- If a player is tackled they become a crocodile.

- Last player left without being tackled wins. 


Football/Soccer Session Plan Drill (Colour): Match

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Football/Soccer Session Plan Drill (Colour): Match
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Learning Objectives

Technical
Technical
Keeping the ball under close control, Keeping head up and looking for space, Changes of pace/direction, Using different parts of feet to control the ball
Technical
Tactical
attacking, defending, positioning, formations
Technical
Physical
agility, balance, co-ordination, speed, strength, aerobic/anaerobic endurance
Technical
Psychological
Teamwork, leadership, communication, decision making, problem solving
Technical
Social
communicating throughout the match and working as a team

Match (10 mins)

Organisation -

- 40 x 30 grid 

- Equipment: Bibs, footballs, goals

- Players will be put into two teams of 8 

Practice - 

- Players will play a standard 8v8 match with dribbling and taking on players being encouraged.


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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