| Name: | Cesar Luis Cosme |
|---|---|
| City: | Astoria, Queens |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Learning Outcomes: Angle of approach off center
Weight of your shot
Point of contact
Equipment: 12 Outline cones/ 8 Blue cones / 2 green. 2 orange cones/ Goals / 5 pinnies

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION: Two empty goals, 4 gates as shown.. 2 Teams divided evenly on each side of the goals.
DEVELOPMENT: The first player from each team start by dribbling through a gate & quickly shoot on goal, they cannot get the ball back so it counts as a point. COMPETITION: Which team scores the most goals?
Can you score a goal straight to the net? No bounce
COACHING POINTS: Shooting principles:
-Touch out of your foot
-Chest bent, eyes to ball
- Placement of non-kicking foot
- Angle of approach, off center
- Point of contact with the ball/ part of surface to contact the ball
What's your angle of approach look like?
END PRODUCT: Technique over power - Visa versa

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION: Two goals facing each other 35 yards apart. A GK for each goal, all the balls will be with the servers.
DEVELOPMENT: There will be a Server, shooter. The server located on the byline outside of the 18 will pass back to the GK. The Goalie will play a short pass in front for the shooter ( behind goal) to receive and approach the opposing goal. The shooter aims to score asap. Same sequence follows for the other side.COMPETITION: The red gate is low shot, The Green gate is high shot with no bounce
COACHING POINTS: Weight of your pass starting from server to shooter.
Angle of approach towards the shot, off center
END PRODUCT: The GK, Shooter using two touches

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATIION: 4 teams of 4players are divided. Area is 40x30 yd.
DEVELOPMENT: The first two teams will play to " 1st team to scores stays"
There is no conditions, players will play freely.
Look for Learning outcomes
END PRODUCT: Shooting atmosphere.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Starting Activity- Pre Warmup (10 mins)
ORGANIZATION: Players on the outside, players inside. Gates are spread out all over the field
DEVELOPMENT: Each pair gets one ball, the first player dribbles inside looking for a gate, after coming out of the gate they pass it back to their teammate and take their position. COMPETITION: Pass the ball through a gate. without crashing with any other player.
COACHING POINTS: Right structure from dribbling all the way through passing back & receiving into space inside.
Eyes up after turning,
Good weight on your pass
Good first touch after receiving.
END PRODUCT: Good weight on the pass