| Name: | R&J Hockey R&J Hockey |
|---|---|
| City: | Cape Town |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Hockey |
Training and Game play for Super Sixes, with the focus on Denying Space

See the guidance at the top of this page to understand why you are not seeing interactive Hockey images.
Equipment: Cones and hockey balls
Game Organisation:
5 players inside the playing area (if space is not an issue on the full pitch, then use a full 1/4 with bounce players outside the lines, but if you have multiple games taking place on the full pitch, make the playing area smaller as per the diagram above)
Each team has an End-Zone (EZ) player as their goalscorer and 2 bounce players on one side, outside the pitch and a Scoring Area of approximately 3m from EZ
Teams use their bounce players to create height and width and try to score by moving the ball to their EZ player. Bounce Players are not allowed in the Shooting Area
Defending team tries to deny space and passing options to/from the bounce players while ensuring the direct route ball to the EZ player
Play as close to Super Six Hockey rules as possible while allowing game-flow
Change outside players after every goal OR every 2-3 minutes
Top Tip: Encourage chat from back players to direct higher players into defensive positions to block space
Changes: Introduce constraints and challenges
a) time limit on ball
b) minimum 1 pass to outside players / maximum number of passes to outside players
c) 1 player with super-power for a limited time (cannot be tackled until they enter Shooting Area/ Golden-Goalscorer whose goal is worth more points etc)
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Train Deny Space
Equipment: Hockey sticks, balls, cones
Train Organisation:
3v3 in a square pitch (5m x 5m)
2 players from each team on the outside of the square, opposite each other
1 player from each team in the square
Players try to move the ball across the square to their opposite team-mate and may use the middle player as a connecting pass
Defending team middle player tries to position themselves to apply pressure on their opposite player as well as deny the direct pass across the square
Any miss-traps, loss of control outside the square results in turnover of possession
Top tip:
Middle player tries to use body position to influence outside passers
Changes:
Extend playing area and add in another player per team (4v4)