Keron Doldron
Nombre: | Keron Doldron |
---|---|
Ciudad: | Plainfield |
País: | United States of America |
Deporte: | Fútbol |
Mira la guía en la parte superior de esta página para saber por qué no se muestran las imágenes interactivas de Fútbol.
Organization:
As above
Instructions:
Diagram A
• Players dribble out to end line and performs a 'Stop Turn', upon turning they immediatly make eye
contact with the next player in line.
• Once eyecontact is made the next player procedes.
• After turning they return to the line.
• Process repeats.
Diagram B
• Players dribble out and perform a stop start in the middle (pull push).
• At the end they perform a Stop Turn
• As they turn, make eye contact with the next person - this is their cue to go.
• Players perform the stop start on the way back as you go past the next person, should be with the opposite foot as the first one
Coaching Points:
- Pinky toe to dribble
- Keep ball close, touch on every step
- Correct execution of turn and stop start
- Ball out of feet
- Head up after turn/stop start
- Accelerate out of turn/stop start
Progressions:
Mira la guía en la parte superior de esta página para saber por qué no se muestran las imágenes interactivas de Fútbol.
Organization:
Same organization as the previous activities.
Instructions:
• Both blue team and red team have a ball but the blue team are the attacking players first
• Both players must stay on their half of the area neither player can cross the cone line in the middle
• Blue wins by stopping the ball in an end zone before the opposition can stop in the area
• Defender is live on blue's first touch.
• If defender wins the ball they try to score in the pug between the two lines
• Each team gets 1:30 to take the role of the attacker
Coaching Points:
- Quality of first touch (Direction - towards goal, Weight)
- Awareness of defender's position
- Be positive, attack goal if possible
- Decision, Turn or Stop start to lose the defender (Scenarios from warm up)
- Protect the ball with your body
- Finish!
Progressions:
P. Use pugg goals to paint the picture of getting behind the defender (end product)
R. Use cone line in the middle to allow-Defender cannot cross-(Attacker trying to dribble through gates)
P-Attacking player can score from either half, if they score from their own half they get 1 point however if they can penetrate and score from the defenders half they get 2 points--(Defenders must stay in their half, if they win the ball they
Mira la guía en la parte superior de esta página para saber por qué no se muestran las imágenes interactivas de Fútbol.
Organization:
-30 x30 grid
-3v3 4v4
-extra balls
Instructions:
-One attempts to score in goals labeled A and the other in goals labeled B these goals can be different colors so that players can easily visualize where they are trying to score.
Coaching Points:
- Controlled aproach
- Appropriate turn to protect or change direction
- Bend knees to create a platform to accelerate
- Turn into space
- Take away with the nearest foot and surface
- Head up after turning for next action
Progressions:
- Take two goals and move to free play
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Controles de la Animación (PCs, Macs, Portátiles):
Reproducir animación
Reproducir paso a paso
Activar/Desactivar Repetición
Pantalla Completa
Pausa
Detener
Atrás/Adelante: Deslizar el botón de línea de tiempo
Warm up
Organization:
Set up as shown.
Instructions:
• Player A starts the game by leaving the end zone, player A is the attacker.
• Player B is the defending player and is trying to stop in either endzone next to player A
• Player A wins if he/she can stop in an end zone without the opposition player by their side.
Coaching Points:
1) Speed of movement
2) Quality of movement
3) Decision based on defender's positioning
Progressions: