Name: | Frank Suppa |
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City: | Woodbridge |
Country: | Canada |
Membership: | Young Member |
Sport: | Football/Soccer |
Objective of session to to allow for players to be creative through various sessions incorporating the technical and physical attributes needed w hen dribbling. The drills are designed to be fun, competitive and demanding from a speed of play perspective.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 15 x 25 yard grid, larger if space permits.
- divide the group into 2 equal teams of 4 players each - NO GK
- unlimited touches to all players to start.
- players look to score by dribbling though one of the gates.
- each game is 4mins - each team plays each other once. Winner with most games won
Progressions:
- Can team score in assigned time (ie: 10 Seconds)
Coaching Points:
- speed of play = fast
- shape = TRIANGLES at all times
- decision making - keep head up
- creativity / attacking mentality
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Set up in an area 15x15 with 3 gates in each of the corners.
- Divide players into two lines. The defender passes the ball to the attacker and races out to defend.
- The attacker must show a desguise and try to score in three (3) gates.
- Rotate positions after a set time or after each play.
Variation: Player has 10 seconds to score.
Coaching Points:
- Good firm pass
- Instant pressure from defender
- Can Attacker take a first touch in the direction he wants to go.
- Attacker must make a decision to go right or left, attacker to be creative.
- Creativity and explosivness.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 15 x 15 or larger depending on size of kids
- Coaches plays ball into team, first player on each team enters the grid and player with ball looks to score on either net.
Progression:
- On Coaches command player sprints to corner cone and then back to home before entering grid
- Must score in 7 seconds or less
- Add a second game during play
Coaching Points:
- Quick change of direction
- Pace
- Different cuts to beat defender / opponent
- Face defender / opponent to take him on
- Creativity / Attacking Mentality
Game (15 mins)
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind