Football/Soccer Session (Academy Sessions): Session 2 Introduction to Ball Mastery

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FAW Coach Ed

Calum Jagger-Limbert

Profile Summary

Calum Jagger-Limbert
Name: Calum Jagger-Limbert
City: Lincoln
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

An introduction to ball mastery (Skills, turns and touches)

Introducing basic ball mastery skills in football is essential for developing a player's control, confidence, and familiarity with the ball. These skills form the foundation for advanced techniques, improving dribbling, passing, and shooting accuracy. Mastery of these basics enhances a player's ability to perform effectively in competitive match situations. (Bate and Hargreaves, 2009) states that as a coach " we present the basics of execution and quickly progress to its successful execution in match situation".


Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Learning Objectives

Technical Technical
(50%) Ball masters skills
Technical Tactical
(10%) Finding space and scanning
Technical Physical
(20%) Agility and explosiveness
Technical Psychological
(10%) Bravery (Trying something new)
Technical Social
(10%) Encouragement

Screen 1 (15 mins)

Arrival Activity: Ball master; Touches, turns and skills 15 Mins

Each player has a ball to maximise ball rolling time. Players dribble round the area using Messi touches(small) in tight areas and Ronaldo touches (big) when there is space to drive. 

Players will be instructed to use 5 different skills and 5 different turns each lasting 1 minute. 

Skills:

1) Step over

2) Ball role

3) Messi fake

4) Stop and go 

5) Fake shot 

Turns:

1) Cruyff turn (inside)

2) Outside turn

3) Drag back (sole)

4) over shield turn (no touch turn)

5) magic turn (role and outside)

Adaptations:

Final 5 minutes players will compete in a game of king of the ring. Each player try's to protect their ball while one player tries to eliminate them. if your ball gets kicked out you become a defender and try to eliminate other players.

 

 

Challenges:

1) Try all the skills

2) Exaggerate your movements (Big and explosive)

3) Use disguise (where does your body face to fool the defender)

Technical:

1) Skills

2) Turns 

3) Touches/ running with the ball 

Pitch size: 20 feet by 30 feet

use pitch markings or cones to mark out the area

12 balls

Interventions: 

1) Coach individually, keep it free flowing

2) Add key points on player mistakes

3) Explaining each individual skill or turn


Football/Soccer Session Plan Drill (Colour): Screen 2

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Football/Soccer Session Plan Drill (Colour): Screen 2
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Learning Objectives

Technical Technical
(70%) Ball masters skills
Technical Tactical
0%
Technical Physical
(20%) Speed, balance and coordination
Technical Psychological
(10%) resilience
Technical Social
(0)%

Screen 2 (15 mins)

Phase 1: Ball mastery technical skills (15 minutes)

Each player will have a ball each to maximise ball rolling time. Players will be instructed to perform multiple skills inside their box trying to keep the ball inside the area. Each skill will help the players feel more comfortable using different parts of the feet to move the ball. Each skill will be performed for 2 minutes to allow enough repetition.

Level 1: Toe Taps

Level 2: Penguin feet

Level 3: step overs

Level 4: Over shield turns

Level 5: V's (sole to inside)

Level 6: V's (sole to outside)

Level 7: L's

Adaptations (Progressions & Regressions):

1) If a player struggles with a skills allow them to stay on the same level to improve their technique.

2) If a player excels at a skills challenge them by adding extra technical elements

 

 

Challenges, Conditions or Targets:

1) Keep the ball moving when instructed

2) On your toes (not flat footed)

3) Perform as many repetitions as you can while maintaining a good standard

Technical:

1) Skills

2) Touches 

3) Head up (scanning)

Pitch size: 20 feet by 30 feet

use pitch markings or cones to mark out the area

12 balls

Flat markers to divide the pitch up or cones if unavailable

Interventions:

1) Coach individually, keep it free flowing

2) Add key points on player mistakes

3) Explaining each individual skill or turn


Football/Soccer Session Plan Drill (Colour): Screen 3

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Football/Soccer Session Plan Drill (Colour): Screen 3
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Learning Objectives

Technical Technical
(40%) Ball Mastery skills and 1v1
Technical Tactical
(15%) Game situation 1v1 to find a finish
Technical Physical
(15%) Speed and agility
Technical Psychological
(15%) Resilience and Bravery
Technical Social
(15%) Communication

Screen 3 (15 mins)

Phase 2: 1v1 to finish.

Split the group into 2 small groups. 1 attacking and 1 defending. Defenders pass the ball across to the attackers and the players try to score or make a tackle to end the game. If the defenders win the ball can they explode outside the area with the ball to score a point. Attacker's can score in either goal using disguise to create space to score. 

Adaptations (Progressions & Regressions):

1) After 7.5 minutes players swap roles

 

 

Challenges, Conditions or Targets:

1) Use a skill to beat a player

2) Defenders transition to attackers and explode away quickly

 

Technical:

 

1) Changing direction

2) Skills turns and touches

3) Shooting

 

Tactical:

 

1) Transitions

Pitch size: 20 feet by 30 feet

6 balls

2 small goals

use pitch markings or cones if unavailable

Bibs for one team  

Interventions: 

1) Players not using disguise to beat a player, just running into the defender

2) Defenders not transitioning out of the area 

3) Allow players to switch roles


Football/Soccer Session Plan Drill (Colour): Screen 4

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Football/Soccer Session Plan Drill (Colour): Screen 4
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Learning Objectives

Technical Technical
(20%) Passing and receiving, Ball mastery skills and finishing skills
Technical Tactical
(20%) Game realistic
Technical Physical
(20%) Physical demands of the game
Technical Psychological
(20%) Decision making
Technical Social
(20%) Communication

Screen 4 (15 mins)

5V5 Game to finish

 

 

Challenges, Conditions or Targets: (Encourage running with the ball and dribbling)

1) Each player except goalkeepers must take a touch to encourage receiving and running with the ball

2) Players who beat a 1v1 score one point for their team 

 

Technical:

1) Passing and receiving

2) Dribbling 

3) shooting

Tactical:

1) Movement off the ball (creating space)

2) Finding your 1v1

Pitch size: 7v7 field if available. adjust to field space or create 2 small sided games

2 7v7 goals

Bibs for one team 

12 balls for quick restarts 


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Used by the world’s best coaches
US$
75
per year
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