Graham Thompson
| Name: | Graham Thompson |
|---|---|
| City: | Mission |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
GOALSIDE DEFINITION = The positioning of a defender between their opponent and the goal they are defending. It's a fundamental defensive principle where a defender aims to block the path to the goal by getting between the ball and the goal, as well as the opponent they are marking.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: As players arrive they begin to play in games. If there is one play, that individual can play against a coach or their parent. As more players arrive add them to the game. If the game gets to big you can play another game in that field or a separate field.
Objective: Players to be engaged as soon as they arrive. Players to be given freedom to play how they want.
Competition: Players can play against their peers or against a parent or coach. Games should not be bigger than 3V3.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Players are in pairs. Player with the ball dribbles through as many gates as possible in set time. If the defender can win the ball they begin to dribble through gates. Players can only steal the ball from their partner. Work for 45-seconds.
Objective: Players to keep close control of the ball and shield from opposition.
Competition: Count how many gates you can dribble through in 45-seconds. Change partners to winners compete against one another.
Progression: Player can only dribble with predetermined foot.Regression: Players dribble through gates without opposition. Focus on individuals dribbling. Have players compete for how many gates can they dribble through.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 1V1. Attacking player must touch the goal and move back towards to receive the ball. The defender must touch the goal before trying to win the ball. The attacker receives a pass and turns to score. The defender wins the ball and dribbles through the gate at the opposite end.
Objective: Players to drag defenders to one side to create space on the opposite side.
Progression: 2V2.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Even teams. Play 2V2 or 3V3 depending on number of player. Players can only check their mark.
Objective: Players to receive and turn their make or find space to receive away from their mark.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 6v6 / Even teams. Players are paired with a player from the opposition team. Those players must play opposite positions and can only win the ball from one another. 1-2-1-2. Full game rules.
Objective: Players establish width to create space to progress forward. Establishing width could create space in wide areas or central areas.
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Organization