| Name: | Christopher Stanbury |
|---|---|
| City: | Casper |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3v3+4. Players play 3v3 within grid to 4 "window" players (7v7 in whole). 1 pt for each time team takes it from one window to another uninterrupted. 3 pt bonus for connecting all four windows. Cannot play back to same window consectively.
Prog: add goals to each end to score.
2nd Prog: players replace when played to window

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
7v7 w/ 4 wide players, 2 in each wide zone. Ball must be played into one wide zone to start in order to score. Wide players look for combination play (overlap, underlap, give and go, etc). Only one wide opposition player can defend.
Prog: once ball is played wide, one player can join inside grid to create overload.
2nd Prog: Players can interchange as wide players, as long as two playes occupy wide zones
3nd Prog: Opposite wide players can join in for cross if played to wide zone
CP's: how to combine in wide areas, variation in crosses, when to cross and when to cut in

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
9v9-11v11. One wide player for each team, in each half (RB, LB, RM, LM). Ball must go to either wide player in each half. No defending in wide zones
Prog: Can now defend in wide zones
2nd Prog: Wide player can cut in and be replaced if space allows.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Switching play/Striking Technique (10 mins)
Groups of 3. Grid ~30 yds apart.
Players work on recieving with back foot and playing driven or floated ball across to other partner, then check in to recieve and play back to other partner.
Prog: endline players move back and forth to force passer to pick head up and find moving teammate.