Daniel De Wet
| Name: | Daniel De Wet |
|---|---|
| City: | Ridge Meadows |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
This week's Session should just be focus on having Fun and Playing with their team before the Break.
My suggestion is to ask players what games they want to play, and let them play that, but do finish with a Normal Game at the end.
If you do not know where to start, there is 5 activities for you to choose from below.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set-up: Each lead coach sets-up square box.
Organization: Freeze tag. 1/4 of players freezers, everyone else dribble around space with a ball. If a dribbling player is hand tagged by a freezer they are frozen. When frozen a player stands with their ball in their hands and their feet apart. To unfreeze a teammate a dribble must dribble their ball through a teammates legs.
Progression: To tag a dribbler a freezer must touch the ball with their foot. No slide tackling or kicking of balls, any touch with foot is sufficient.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: Play Across the width of your normal small-sided Match Field - adjust it to match your players.
Players will dribble from one sideline to the other, trying to avoid the defender/s in the middle. They will wait on the far side till that round is done, and then attempt to go back again, till only one remains.
Session Aims: Fun Warm-Up Game to Practice Dribbling while trying to beat defender/s
Coaching Points: Always be on balls of your feet when dribbling ('tippy toes'), makes it easier for more regular touches of the ball, that results in better control. Players should switch between Close Control Dribbling (when there's little space - use big toe, pinky toe areas to move the ball) and Running with the Ball (when there's open space - use the top of the foot/laces area to move the ball) to optimize their movement and improve their decision making.
Progressions: If Defender wins the Ball of a Dribbler, that Dribbler will also be a defender the next Round (can be multiple players in a round). Overall winner gets to choose if they want to start as the Defender in the following round or not.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
The Numbers game is a fun way to practice the Defensive Principles, because you work with different Teammates, and it has a lot of Transitions.
Call numbers, and those numbers enter into the field of play, to contest each-other. Mix it up, and coach can decide where to feed the ball into. Play a small-sided game till either a team scores, or the ball goes out of bounds.
This version we would like to call 3 or 4 players, so that they need to work together in applying the defensive principles of Pressure, Cover, and Balance.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Setup 3 zones as shown in the image. Place equal number of players in each Zone (or Zone 2 can even be one player down, but never up in numbers).
Zone 1 and 3 will work together to keep possession away from from players in Zone 2. The purpose is to keep calm and move the ball around and wait for the right opportunity to switch the ball to the other zone.
Zone 2 must send a defender (only one) into the side zone where the ball is in (this opens up the passing option through the middle channel a bit, as well as applies pressure on players in Zones for better gamelike environment).
Rotation: Different options as we progress, but for a start, let them play in set zones for a set duration (example 1 or 2 minutes) and then let them switch zones.
Coaching Points:
- Two-Touch Football: Control-Decision-Action
- Backfoot Ball Control: Foot Furthest Away from the Ball
- Connect and Stretch: Simulates playing a pass to an available team-mate, and then moving up field to support the play and become a passing option.
I would suggest to do 3- 2- 3 (or 4-3-4) for players in Zones to start with, depending on your players ability level, and do multiple stations if you have the numbers.
See Animations for example.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Play a Normal Game
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Relay Race (15 mins)
Organization: Divide the groups into even teams. Setup a course up for players to go through. Above is just a simple example.
Execution: Players go through the course one at a time, need to wait at start for player to return, before they can go.
Progression: Start without the Ball, and then add Ball and make it Dribbling. Make it a Race.