Angelo Sabblah
| Name: | Angelo Sabblah |
|---|---|
| City: | Portland |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
1. Have fun and develop their love for the game.
2. Develop relationship with the ball.
3. Become accustomed to dribbling anf ball striking techniques.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up
Mark out Soccer Island which is a 20x20 yard area. Spread rings or hoops around the area.
Rules and Conditions
Players use a key to start their safari car (ball). They drive around and use their hands binoculars to look for different animals. Kids perform different actions when they see different animals:
- Cheetah (go fast).
- Turtle (go slow).
- Eagle (Flap Arms).
- T-Rex (Hide behind ball).
- Snake (dribble side to side with the ball).
- Elephant (Toe taps as giant steps).

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up
Mark out Soccer Island which is a 20x20 yard area. Spread large cones around the area.
Rules and Conditions
Introduce players to your 'friend' Nemo or Dory (shape blue or orange pinnie like a fish). Players can pet your friend. Your friend wants to play hide and seek. The players place their head on the ball, close their eyes and count to 10. Coach hides Nemo. The kids have to go around the area looking under the rocks for nemo. They must have a bowl of fish food (ball) with them otherwise, nemo will disappear.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up
Mark out Soccer Island which is a 20x20 yard area.
Rules and Conditions
The evil wizard flew over and and turned the coach into a giant chicken. The coach covers themselvs in as many pinnies as possible which represent feathers. The players have to kick their soccer balls at the coach. Every time a player hits the coach, the coach loses a feather. The players have to keep going until the coach has lost all of their feathers.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up
Mark out Soccer Island which is a 20x20 yard area. Goal at each end.
Rules and Conditions
Players to move around with their ball and score in either goal. After every goal, the player is to bring their ball to the coach, give them a high five and then go and score again.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (5 mins)
Set Up
Mark out Soccer Island which is a 20x20 yard area. Spread rings or hoops around the area.
Rules and Conditions
Players are to move around the area to the different hoops and think of different ways to go through the hoop e.g. hop, jump, spin etc