Football/Soccer Session (Academy Sessions): General Practice - Creating & Eploiting Overloads (IP)

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Gareth White

Profile Summary

Gareth White
Name: Gareth White
City: Cardigan
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Wave Game

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Football/Soccer Session Plan Drill (Colour): Wave Game
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Wave Game (20 mins)

Mode: Wave Game

Welsh Way Principles

Understand when and how to exploit a numerical advantageagainst the opposition.

Organisation / Area Size

Area size is 36m x 44 (2 x 18 Yard boxes).

The 2 red players on the outside numbered are approximatelyin line with a penalty spot.

Explanation

Red 1 will receive a ball from the coach and go into a 1v1with the blue GK. Then the blue team are then given a ball and are 2 v 1towards the goal to the left. As soon as the ball goes dead a 3rd ball is fedinto one of the wide players (Red) to create a 3v2 in the opposite directionleft to right. The original Red defender becomes one of the 3 attackers. Whenthe ball dies the coach feeds in a final ball to the blues who are in a 4v3attacking the goal on the left

How

The coach / tutor is to work with ONE team only, in thiscase the blues on how the exploit the reds and utilise the numerical advantage.If the opposition, the reds in this case, win possession back at any time theycan drive into the opposite goal within a managed countdown but MUST return totheir own half immediately. They will carry on the focus of the practice whichis creating and exploiting overloads in their favour but not be coached.

Coach 1: Work with the blues to create / exploit theoverload / opposition & maintain realism when the blues are defending

Coach 2: Maintain realism of the reds when they attack,ensure defensive realism when they are out of possession

Swap roles at ten minutes

Tutors to speak to the players terminally at half time /Q&A / utilising different coaching styles

Challenges, Conditions & Targets

Be brave with the overload / numerical advantage andencourage the players to be creative in how the manipulate the defensiveplayers. Encourage creativity in 1v1s and the 2v1 / 3v2 / 4v3. Challenge theplayers to come up with the solutions to how the beat the defensive playerswhilst guiding them via different intervention strategies. Potentially limitthe players touches / time on the ball especially in the attacking half. Youmay as the coach want to manage a countdown to make the practice as realisticas possible especially if the opposition are getting success regularly andeating into your coaching time. The coach is to encourage players to stay'onside' in the attacking half

Key Points

In possession: Find the spare player

Exploit the numerical advantage

Make the pitch big - Width and Depth in Attack

Fast Passes and forward movement to create 2 v 1 or 3 v 2

Overlap/Underlap

Weight & accuracy of Final Pass - Can the playerfinishing shoot 1st time?

Out of possession:

Press quickly

Protect the middle

Leave the furthest player

Interventions

Concurrent

Terminal

Walk Through

 Coaching Process


Football/Soccer Session Plan Drill (Colour): 2v1

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Football/Soccer Session Plan Drill (Colour): 2v1
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2v1 (20 mins)

2v1 in the blues favour going right to left. This is an opportunityforthe blues to be coached.


Football/Soccer Session Plan Drill (Colour): 3v2

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Football/Soccer Session Plan Drill (Colour): 3v2
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3v2 (20 mins)

3v2 for the reds from left to right, let this run withoutcoaching the reds. Just make sure the opposition are realistic and adhere tothe in possession topic of creating and exploiting overloads. If you are onyour own or use your assistant coach. Also make sure your own blues defendcorrectly and aren’t looking to cheat by staying high knowing the next ball iscoming into the practice from the coach


Football/Soccer Session Plan Drill (Colour): 4v3

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Football/Soccer Session Plan Drill (Colour): 4v3
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4v3 (20 mins)

Lastly we finsih with a 4v3 for the blues going right to left. This isanother opportunityto coach the blueds on the principle of howand where the creat & exploit everloads. Work with them to utilisethe spare player and withing the 4v3 look to create litlle 2v1smaybe by encouraging overlaps / underlaps


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