John Duggan
Name: | John Duggan |
---|---|
City: | BRISBANE |
Country: | Australia |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Explanation: Final 3rd PoP. Passing sequence= 6 - cb - winger - 8 - fb - 9 - Shot. Post pass movement 1>2>3>4>5>6>1. Players on the right side , stay on the right and so do the left hand side players. Players rotate through all the stations. Shorter shots, instep only.
Size: Half pitch (bring it in so that the distances are smaller on the field to reduce fatigue.
Timing: 16 Mins
Player Task: Can the players move the ball through the lines as quick as they can.
Key Points/Cues: At this stage the movement can be early because of timing and fatique, but can players move to the ryhtem of the PoP. The quality of first touch and pass must be high. The cues to the position of the ball, nobody moving into position and waiting for the pass. Movement in and around the mannequins.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
6 - cb - fb - 9 - 8 - winger - striker.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Explanation
5v3 on wing
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Explanation: Cage football - 3 teams of 7 plus one joker. One team on the outside.
Size: 40 wide by 50 deep
Timing: 3 min games x6
Team Task: Def- compact, organised, pressing cues outwide. Att- Possession, penetration and switch principles - win the game.
Key Points:
Progressions: Limit touches - must switch the play before score - below head height for general play - across half way before you score.
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Technical
1. Movement off the Defender.
Quality of Pass.
Scanning.
2 touch then 1.
2. Starting position offside, move into Defender then away.
Timing of Pass.
Pass to back foot.
Weight of Pass.
3. Aerial Control
Control the ball
Quality of Pass.