Football/Soccer Session (Academy Sessions): Holiday Camp - Session 2 Attacking Final 3rd

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John Duggan

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John Duggan
Name: John Duggan
City: BRISBANE
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Technical

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Football/Soccer Session Plan Drill (Colour): Technical
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Technical

1. Movement off the Defender.

Quality of Pass.

Scanning.

2 touch then 1.

2. Starting position offside, move into Defender then away.

Timing of Pass.

Pass to back foot.

Weight of Pass.

3. Aerial Control

Control the ball

Quality of Pass.


Football/Soccer Session Plan Drill (Colour): Finishing

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Football/Soccer Session Plan Drill (Colour): Finishing
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Finishing

Explanation: Final 3rd PoP. Passing sequence= 6 - cb - winger - 8 - fb - 9 - Shot. Post pass movement 1>2>3>4>5>6>1. Players on the right side , stay on the right and so do the left hand side players. Players rotate through all the stations. Shorter shots, instep only.

Size: Half pitch (bring it in so that the distances are smaller on the field to reduce fatigue.

Timing: 16 Mins

Player Task: Can the players move the ball through the lines as quick as they can.

Key Points/Cues: At this stage the movement can be early because of timing and fatique, but can players move to the ryhtem of the PoP. The quality of first touch and pass must be high. The cues to the position of the ball, nobody moving into position and waiting for the pass. Movement in and around the mannequins.


Football/Soccer Session Plan Drill (Colour): Finishing

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Football/Soccer Session Plan Drill (Colour): Finishing
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Finishing

6 - cb - fb - 9 - 8 - winger - striker.


Football/Soccer Session Plan Drill (Colour): Game Training

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Football/Soccer Session Plan Drill (Colour): Game Training
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Game Training

Explanation

5v3 on wing


Football/Soccer Session Plan Drill (Colour): Cage

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Football/Soccer Session Plan Drill (Colour): Cage
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Cage

Explanation: Cage football - 3 teams of 7 plus one joker. One team on the outside.

Size: 40 wide by 50 deep

Timing: 3 min games x6

Team Task: Def- compact, organised, pressing cues outwide. Att- Possession, penetration and switch principles - win the game.

Key Points:

Progressions: Limit touches - must switch the play before score - below head height for general play - across half way before you score.


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