Ryan Foster
| Name: | Ryan Foster |
|---|---|
| City: | Dublin |
| Country: | Ireland |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Method: 4v2 +1 rondo - aim is to build play side to side and eventually play into player in middle square - once this is done middle man needs to dribble out to the outside as quickly as he can & look to beat defenders where applicable.
If defenders win the ball back, they can transition quickly and look to score in the small goals - attackers need to react to stop the counter attack.
Coaching points:

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Coaching Points: Passing - pace and accuracy - can we skip players to get the ball forward quicker/break a press?
Calmness/ awareness - number 6 constantly scan shoulders.
Commit to spaces - angles to receive in space.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Patterns
Passing patterns (warm up) - up, back, through
1. Player at A passes into B, B sets A who switches the play to C, repeat coming the other way.
B follows the pass the C A ends up at B.
Coach Points: check off to receive at B - lose man and create an angle to set A to play forward in one touch - ball speed, ball needs to be fizzed into the player for the through ball (break line) - use the foot on the side of the ball - trust left/right foot passing.
2. A passes to B, B plays across to C, who sets B to wrap it into D.
A follows pass, C follows B pass, B goes to C
Coach Points: ball speed again, how quickly can we get up back & through?
Movement at B - checking off to receive - creates more time for C to set B but also allows a second longer for B to bend his run to wrap it into D.