Ramsey Freeman
| Name: | Ramsey Freeman |
|---|---|
| City: | Brooklyn |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Same as previous
Instructions:
Players dribble (run with ball - Ronaldo) and look to perform chop in 2nd half of the area. Players join opposite line and continue.
Coaching Points:
1. Entry - Distance of touches
2. Execution - Angle of body, chopping of feet
3. Exit - Distance, direction of touch (angle of body on touch)
Progressions:
Add other moves (i.e the scissors or the roll over or the maradona)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Same as previous
Instructions:
Same as Activity 1 but now with a ball
Coaching Points:
1. Attacking space with 1st touch
2. Recognition of defender
3. Cutting across defender at earliest opportunity
Progressions:
Players can use any move they wish to use to escape the defender
Defender gets a point if they win the ball back
Attacker gets 1 point if the make it across and a 2nd point if the execute a move
Youtube:
https://www.youtube.com/watch?v=QK7DTfz_cgM&index=7&list=PLPvYix4iYNcYKgWhlnyZzJRUPwyTv02zg

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 goals to score in or 1 on each side
Instructions:
3v3 or 4v4 with rotations if too many kids
or create 2 fields
Coaching Points:
1. Recognizing space on the field and when to go to the opposite goal
2. Recognize when to perform a move
2. Team mates being able to create space (width/length) for you when in possession
Progressions:
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Tag Game
Organization:
30 x 15 (adapt depending on speed / age of players)
1 attacker, 1 defender
Instructions:
Attackers start the race and are looking to get across the line diagonally through the middle of the area. The defender is looking to pull the tail (tag them).
Attacker - 2 points = across the line in front of defender
Defender - 2 points = if tag is made (pull the tail)
Coaching Points:
1. Attack space quickly that is ahead of you
2. Recognition of the defender (angle/speed of approach)