Football/Soccer Session (Academy Sessions): Out of Possession

Club Logo

The Sporting Resource

Richard Jones

Profile Summary

Richard Jones
Name: Richard Jones
City: Caernarfon
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Description

Emphasis on Individual Defending Skills

This session focuses on improving individual defending skills and aggressive team pressing to regain possession quickly. Players develop their 1v1 defending technique, learn how to force attackers into predictable spaces, and apply coordinated counter-pressing tactics to disrupt the opposition’s rhythm.


Football/Soccer Session Plan Drill (Colour): 1v1 Chase and Choose

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 1v1 Chase and Choose
This session includes animated drill(s) Save Image: Football/Soccer Session Plan Drill (Colour): 1v1 Chase and Choose Create Video:

1v1 Chase and Choose (20 mins)

Organisation

  • Area: 10x10m with two white cone gates positioned to create attacking lanes
  • Players: 2 total (1 defender, 1 attacker) working in rotation
  • Setup: Defender starts at the opposite corner with the ball. Orange cones mark the trigger line the defender can only advance once the attacker has passed this line. Attacker begins from the gate area, ready to react. Multiple balls available to maintain intensity between rotations.

Objective

  • The practice develops 1v1 defending principles: reading the game, positioning relative to the ball and attacker, and making decisive interventions at the right moment
  • Attackers work on execution under immediate pressure, committing the defender, timing their run, and choosing the correct gate
  • The trigger system removes poor starting positions and forces defenders to react with speed and awareness rather than relying on proximity

Progressions

  • Time Pressure: Set a defined period (e.g., 90 seconds). Defender must win the ball or force a poor touch within this window. Track successful defences and failed attempts to create competition
  • Increased Attacking Threat: After 3–4 successful defensive actions, the attacker gets a 2-3m head start before the defender can advance, testing defensive positioning when you're already in a compromised situation
  • Switchover Challenge: Pairs compete in alternating roles, every 5 attempts, swap attacker and defender. Score points for clean defensive wins (ball won or gate denied) versus attacking success (ball through either gate). Creates accountability in both roles

Teaching the 'Why' 

  • Reading the Trigger: Once that orange cone line is crossed, the defender's job shifts instantly from patience to aggression. Ask: "What do you see as they pass the line? Where are they heading?" 
  • Body Shape as a Tool: Defenders must adjust their approach relative to both the ball and the attacker's momentum. "Are you open to both gates, or are you already guiding them?" 
  • Active Defence, Not Passive Blocking: The difference between a defender who "gets in the way" and one who "wins the ball" is intention. Encourage getting your foot on the ball early, cutting out the pass before it happens, or forcing a heavy touch that kills their momentum. 

Football/Soccer Session Plan Drill (Colour): Bottomless 1v1s

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Bottomless 1v1s
This session includes animated drill(s) Save Image: Football/Soccer Session Plan Drill (Colour): Bottomless 1v1s Create Video:

Bottomless 1v1s (20 mins)

Organisation

  • Area: 20x20m square with a gate (two cones) positioned in the centre of each side
  • Players: Evenly distributed behind each gate, maximum 10 players per square. One attacker with the ball, one defender starting centrally
  • Setup: Balls supplied at each gate to maintain flow. As soon as a phase ends (goal scored or possession won), the next attacker steps forward immediately

Objective

  • The practice develops 1v1 defending under game-realistic conditions where defenders must recover position, read attacking intent, and execute a clean transition
  • Attackers work on recognition of space, timing their pass into the gate, and understanding when to commit the defender versus when to play early
  • The continuous nature builds reactive speed, players transition from defending to attacking to waiting, mirroring match demands where you're constantly shifting roles

Progressions

  • Increased Pressure: Reduce the square to 18x18m or tighten the gates to 1.5m wide. This compresses space and rewards defenders who read the line early; attackers must be more precise with their timing and weight of pass
  • Unequal Numbers: Progress to 2v1 attacking (passer plus one runner) against a single defender, then 2v2 to increase complexity. Defenders must now cover multiple passing lanes and communicate with incoming support
  • Work-Rest Manipulation: If intensity is dropping, reduce player numbers to create longer work periods and sharper transitions. Conversely, add players to allow more recovery time and maintain quality of decision-making

Teaching the 'Why'

  • Body Position as Control: A defender approaching side-on with a low stance isn't just defending, they're controlling the attacker's options. "Which side are you stronger on? Position yourself so they have to go the other way." 
  • Transition Speed Wins Games: Ask your defenders: "How quickly can you shift your mindset from defending to attacking? Where's your first pass going?" and your attackers: "When you lose it, are you already thinking about pressing, or are you standing still?" 
  • Reading the Game Under Pressure: Real defending isn't about making a tackle; it's about eliminating options before the attacker has them. "What tells you where they want to go? Are their hips open? Is their first touch setting up a run?" 


Football/Soccer Session Plan Drill (Colour): 6-Second Counter Press

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 6-Second Counter Press
This session includes animated drill(s) Save Image: Football/Soccer Session Plan Drill (Colour): 6-Second Counter Press Create Video:

6-Second Counter Press (20 mins)

Organisation

  • Area: 50x35m split into two halves with three small cone gates across the halfway line

  • Players: 2 teams of 8 plus a Goalkeeper in each half (if available)

  • Balls ready with coach for quick restarts to maintain tempo and intensity

Objective
  • The team in possession aims to complete a set number consecutive passes to earn 1 point (Secretly agreed).  
  • Once they achieve this, they must then play through one of the three central gates to the opposite half, if successful, they earn another point.
  • Immediately after losing possession or completing a gate pass, four players press aggressively to counter-press and try to win the ball back within 6 seconds.
    If they regain possession, they can:

    • Score on goal for 2 points, or

    • Transition the ball back to teammates in the opposite half for 1 point.

    If the defending team scores, play restarts with a new ball from the coach.

Progressions

  • Touch Restriction: Limit touches (e.g. 3-touch) to force faster play and sharper awareness.

  • Pressing Support: Add a fifth counter-presser to increase difficulty for the team in possession.

  • Scoring Incentive: Award double points if the pressing team regains and scores within 6 seconds.

Teaching the 'Why' (Built into Practice)

  • Read the Picture
    Help players recognise triggers for pressing “When is the pass or touch poor enough to jump?” Teach them to scan body shape, distance, and angles before engaging.

  • Purpose in the Press
    Reinforce pressing as a collective act, “Are you pressing the ball or pressing the player’s options?” Build awareness of secondary pressure and team compactness.

  • Change the Rhythm
    Focus on controlling transitions “Can you switch from defending to attacking within seconds?” Players learn that intensity is not chaos; it’s coordinated urgency.














Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button