Joshua Welty
| Name: | Joshua Welty |
|---|---|
| City: | Kansas City |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Groups of 2 (or 3) players. Cones set up about 10-12 yards apart.
Instructions: Each group compets the relay race, competing against the other groups. Each player goes through course twice. Winner is the first to complete. Play best of 5 rounds. On each round, change the type of turn required. Inside chop, outside chop, stepover, emerson, players choice.
Coaching Points:

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 2 small cone goals about 15 yard apart. Groups of players onn opposite end of field, players on end with goals have balls.
Instructions: Defensive player passes to offensive player who recieves, performs move to get around defender, and tries to dribble though either of the cone goals to score. Players switch lines.
Coaching Points: Encourage (or require) moves to go forward to get around defender. Change of pace after beating defender.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Players on 1 side have balls and player on the other side do not. Player passes ball in and recieving player tries to turn/beat the opponent twice before the can score in either goal. Switch lines after play. If defender wins the ball, he can score. Same rules apply
Coaching Points:

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Coach plays the ball and player from each line tries to win the ball and score in either goal.
Instructions: Try to go against different opponents each time. Progress to 1v2 and 2v2.
Coaching Points: Step in front of the player to win the ball. Techniques of poke tackles and block tackles. Be patient and do not dive. Stay in front, delay, and wait for a mistake. When in Pairs - Proper angle and distance of support.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Team on a small field with mini goals divided in half. All players have balls. Start with 1v1 in the middle.
Instructions: If a player scores, or shoots and the ball goes past the goal, a new player from that side enters the game with a new ball - and the player who scored immediately becomes the defender in the next 1v1. Player who got beat gets ball and returns to his line.
Coaching Points: Quick transition to defense. Stay switched on. Recovery runs to delay the attacker. Tackling technique.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Field usually 45-65 yards long to big goals. Split into 2 teams. Game is always 3v2 with team of 3 in possession attacking directional. Remaining players wait in boxes for their turn/role depending on the outcome of the play on the field. This game is fast, changes quickly, and tiresome - so you need minimum 6 players per team and up to 9 waiting players is fine. Keepers or coaches in goal. Each possession always starts with a throw from the keeper to the entering player to make a team of 3 or a quick roll out if the team scores.
Instructions: Start game 3v2 with the team of 3 going in one direction. If Team of 3 Scores - GK plays new ball to team of 3 and they attack in opposite direction AND 2 defenders are replaced with 2 new defenders. If Defensive team of 2 wins possession they can pass the ball to EITHER Keeper to get their 3rd player who enters the game recieving a throw from the GK and attacks in opposite direction. The original team of 3 exits the game and 2 new players enter the game and become the defensive team of 2. If the GK makes a save or an attempt is unsuccessful it is treated the same as if the defensive team of 2 passed them the ball.
Coaching Points: Angle of defensive recovery runs. Pace of attack in transition.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Cones & Turns (20 mins)
Organization: Players in pairs, each with a ball. Each set/group has a row of 5 cones about 1 yard apart and then a 6th cone about 10 yards beyond.
Instructions: Players weave through tight cones with a variety of touches race to last cone, performs a turn, and get back to start as quickly as possible. Then partner goes. Change type of touches and turn every 2 minutes. Every 3 changes, add fitness activity in. Touches, Turns, Activities include:
Touches - inside of both feet, right foot only, left foot only, outsides of both feet only, push-stop (at each cone), pull Vs, sole rolls though cones.
Turns - Inside chop, outside chop, stepover turn, emerson (ronaldo) chop, cryuff turn, maradona turn
Activities - feet together & jump over cones, 1 footed jump over cones right foot only, left foot only, touch each cone then back to beginning like a relay race.
Coaching Points: little light touches, keep control of ball and keep ball close, head up, change of pace/touches when through tight cones, and then get back to the begginning as fast as you can. Try to go as fast as possible while under control.